I'm using the moghunter scene status plugin its been working fine but I just started getting this error whenever I open the status scene I thought maybe it was another plugin but I turned all other plugins off and still get the error
(It's in the right place now)
Anyways, in my game I wish to have the actors weak to certain elements, strong against others, etc, you know, as all JRPG's do (to my knowledge). My problem is, I want to be able to show what elements a character is weak to through the status menu. Or just, any...
ZS Skills on Status Menu // Forum request. Shows an actor's skills, and an optional toggle feature.
Adjust the amount of skills shown.
Adjust the toggle button + whether or not you wish for toggle to be enabled.
Paste under the Materials slot, above main...
Hey how can I remove the faces from my menu without leaving huge gaps in? Anybody know?
Edit: Since I am using yanfly scripts I tried turning the height and width to 0 and everything got squished up so that didn't work. -_-'
Maybe I'm just tired or something but I can't seem to find this... Word that is always beside the character's name whenever I check the character's Biography...
I was able to remove it before but now I forgot from where...
Basically I'm revising a game.
I also thought about just copying the...
YEP Status Menu Core: http://yanfly.moe/2015/12/04/yep-37-status-menu-core/
Hey, I'm using Yanfly's StatusMenuCore right now and wanted to remove the Magic Atk and Magic Def parameters from my game as I'm not using them. They still show up in my status menu and I can't figure out how to use the...
I've searched for hours and tried countless plugins, but oddly enough, as simple as my use case is I can't seem to find a plugin that's offered the desired functionality. It seems that both the default engine and many plugin makers assume that a game will always use or rename the base...
So looking at the status window, I want to disable "Attack" & "Defense" from being selectable.
This snippet from "Window_Status" controls that, I assume. Changing the "6.times" to "4.times" disables the bottom two, Agility & Luck is there a way to disable the top two, Attack & Defense using a...
Using Yanfly's Status Core plugin, I was wondering if anyone knew if it was possible to remove the two top bars shown in the image below so the actual status information takes up the whole screen.
ICF-Soft Status Menu - Version 1.02
This is a status menu where you can organize actor params.
Note: This is an initial working version. To get latest version with all it's functionalities go to blog post or my plugin list.
Up to three...
I've been experimenting with the following 2 scripts (PAC Main Menu Ace 1.2 and its Compact Add-on) and I have some issues with it.
I'm wondering if
-there's a way to resize the status window to the exact same height as the commands on the left instead of a little shorter...
After seeing no one plugin to show params created from my Params Core I decided to make one to allow to show the full new params you can create with.
So I want to ask what type of plugin you want to see: a simple one, a complex one, a cross plugin to use with other known (like Yanfly's one)...
I've searched all over the internet and can't seem to find an answer to a couple of quick questions.
First: When players open the menu, I want the character boxes on the right to contain a small 1-2 sentence blurb of their character for reference. There's no battling system in my game and...
I was wondering if it's possible to replace the AltMenu coluns with the default horizontal ones for the characters. My project will have 3 party members so i think it will be fine.
The reason i'm asking for this is that AltMenu is not compatible with some plugins (rito exp bar, YEP...
Hi again, forums.
I'm making a game with four playable characters, and I'd like to include a simple friendship/"reaction" system in it. Basically, each character has a variable called "X reaction" (where X is the name of the actor) which represents that character's relationship with the main...
I'm using JAH Status Menu Core 1.1. I was wondering if there is a way to customize the menu. Change it to a background image instead of using the default window skin as the menu's background.
Anyone ever played Chrono Cross? I have been dying to create another micro-biome tileset that is heavily inspired by the Isle of the Damned in that game. So, a Micro Biome Bones edition. Anyone interested in this?
Wait, we have profile banners now?!
We have profile banners now!
D-does anyone know the size for them? 'Cause no matter what size image I upload, it doesn't look good haha; obviously my image sizes are too big.