status

  1. Alexander Amnell

    Social and political discrepencies between protagonists and how to balance the differences.

       I have been ignoring this growing problem within the balance of my game for to long. (and I'm quickly trying to get my game ready to release a demo as soon as monster legacy comes out) so I would appreciate some opinions on this. Probably you are reading this right now because you read the...
  2. Altering Immortal State

    Right. I'm sure this topic is somewhere but I can't seem to find it anywhere. So sorry if this has already been asked somewhere else. What I'm looking for is to have a state where a target who would have been killed by an attack survives with 1 HP (think Endure, Focus Sash etc. in Pokemon...
  3. R-Soul

    Full Body/Big Portrait on Menu:Status

    Hi hi~ I was playing around with google and found out some amazing status screens script that was launched for VX. I'm talking about this: http://www.rpgmakervx.net/index.php?showtopic=46382 My question is, is there any similar script for VX Ace? What I'm aiming for is mostly for a full body...
  4. dbchest

    dbchest's MenuStatus

    Menu Status v1.1 by dbchest   Introduction dbchest's Menu Status is an aesthetic enhancement to the engine's default menu status display. introducing this script to your project will not affect gameplay directly.   Features - four layouts to choose from. - aligned layout (presets 1 and...
  5. Attack that adds state to self, rather than enemy

    So my old account here was apparently deleted... oh well... I just have a simple question to ask: Is it possible to have a non-healing attack inflict a state on the caster, or do I have to script it? I'm making a magic attack that forces the user to recharge for a turn (think of hyper beam...
  6. More data in status menu and adding item limits to what a shop can sell

    Hello, I was looking through the VX Ace master script list. The only shop scripts I notice are things that give more detail, from Yanfly at least, but nothing that seems to allow me to set how many of an item can be sold. As it stands now, when you create a shop in VX Ace, the shop will come...
  7. Jaxx L.Timing

    JLT - Ace Actor Alignment (AAA)

    Ace Actor Alignment V1.00 Jaxx L. Timing   Introduction This script enables you to assign your actors an "alignment" between good and evil or however you choose to define it. You can set an initial alignment as well as add or subtract from the alignment variable through script calls. Features...
  8. TheDrifter

    [SOLVED] Need help with Confusion Walk script

    Greetings people, I'm looking for a script that makes you walk in random directions when the party leader is under the Confusion state. I've attached a script that does just that in RPG Maker VX if it can help (but I need something similar to work with ACE). (also found here...
  9. Helladen

    Yanfly Battle Status

    Introduction This is part of YEA - Battle Engine. I took all the enhancements to the interface and removed any code that broke other system's compatibility. There are still issues with specific systems, but this should work in a much wider range than it did previously. This script will work...

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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