1. busbuzz

    RMMZ VisuStella Impact, pop up and STB question.

    So i bought wave 5 that has visustella action sequence impact, together with Battle System STB. I want to have the effect of impact not only on criticals but also when the weakness pop up appears? how can i do that? i want to have the color bleak effect to occur every time i hit with elemental...
  2. DSBwizzardMakesGame

    Question regarding VisuStella STB Battle System Speed calculation

    Hello, I am trying out VisuStella's STB Battle System and am enjoying it a lot so far. I have run into what appears to be an interesting quirk with how speed is calculated, however. I have a Skill which applies a State, and this State causes the affected target's AGI to be reduced by 25%. Now...
  3. DawnStar

    RMMV [Solved] YEP STB Bug - Side View battlers are not animated properly

    It's kinda hard to explain this with words, but when using Yanfly's STB (Standard Turn Battle) extension plugin alongside the side view battlers, a strange animation bug occurs after actors have performed their action. You can see this for yourself by installing YEP Battle Engine Core and...
  4. RMMZ Visustella STB battle extra turn plugin command

    For some reason the extra turn plugin command is not working when placed in an enemy troop event.
  5. Xntraxz

    Question: ¿is there a way to do a permanent zoom in battles?

    Hello, im using a sideview battle style for my game, i have YEP_Coreengine.js and the action sequence packs, in those codes you can zoom the camera in battle for certainly actions and perfom animations, but i was wondering if i can set a zoomed camera in battle for default, like a centered zoom...
  6. Studio Blue

    Character Waits Until After Another (Turn Order Manipulation)

    Hello, and hope everyone's having a fantastic day! We're looking for a plugin that will work with the YanFly STB, the YanFly CTB, or the Olivia OTB. In this instance, we're not able to use any ATB, but if the plugin can work for ATB, then that's fine too. We'll personally be using either STB...
  7. 22pepperjack

    custom attack on state expire bug? Yanfly States&Buffs

    so im not sure if this is the best method for doing this, but it seems to ALMOST work. im using Yanfly's Buffs and States Core and yanflys STB scripts Buffs and States Core Standard Turn Battle what ive done is add in a custom skill for the player character: when the skill is used it...
  8. Rink27

    Yanfly's STB Battle System problem?

    Link to plugin: http://yanfly.moe/2017/03/24/yep-130-battle-system-standard-turn-battle-rpg-maker-mv/ I'm experiencing a few weird problems that I'm unable to narrow down the cause to. I'd try to explain, but it is difficult for me to share my project, so it is only fair of me if I ask if...

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Making games is the only thing I'm good at. Real talk.
So, uh... where's the RPG Maker MZ update with the MV animation system? Is there a release date confirmed?
Also I'm kind of brave enough to admit this. I... I have a crush on Sephiroth.
Please don't call me anything offensive. I'm naturally crazy.
thanks to a lot of lunatic coding... my game finally has a stun mechanic that I feel really good about. damage enemy's mental psyche (mp), and once empty, hitting with certain attacks trigger combos that can stack the damage.
Waiting for the 1.40 update before testing out my copy of MZ so that I don't end up adding unnecessary work to my plate. Meanwhile the current fourth draft for my story is taking shape, and I'm fleshing out the lore as I realize how things would make better sense here and there for the world that I'm building.
Sword_of_Dusk wrote on BCj's profile.
Just found out about your complications. I'm so sorry that you're going through this. I wish I could do something substantial for you, but our distance from each other makes that an impossibility. Still, if you ever need to talk or vent, I'm here.

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