I would like to hear your unique ideas about Weakness Mechanics in Battles. I know the most common things that come to your mind when anyone says "Weakness" would be Elemental Weakness. But this is not what I'm talking about. What i mean is something different.
Here is an idea I have - A...
Meta City Heist is a heist game made with RPG Maker MV.
Take on the role of a bank robber and perform successful heists. Purchase your gear, hire your crew, plan your entry and escape while avoid alerting the police. Complete your mission with all guns blazing OR do it the...
Characters: (Click Image to see each character's game mechanic)
First 1-Hour Playthrough:
HFF2 -DSR- Demo
hey guys I'm happy to announce my game Conviction
Name : Conviction
Version : access._04_04
Engine： RpgMaker MV
Languages: English, ZH-TW , ZH-CN
Command a large number of troops and battle your enemies.
The 12 main characters and 40+...
Hi folks, I posted earlier today in the "Introduction" section, but briefly: I'm back after almost ten years! I put literally hundreds of hours into this project back then and never shared it with anyone. I thought it was lost after my computer crashed, but recently I found a stray...
Pillow Hero v. 0.5 - A top-down 16-bit puzzle game.
Enter Harold, a hapless sleepwalker that always end up waking in the wrong room in the middle of the night. Guide him through various obstacles as he carries his pillow to his bed to resume sleep.
Guide Harold through...
I was thinking of gba Fire Emblem-like battlebacks while messing with perspective paint tool.
There are two sets with 2 types of battlebacks. Types are swapped. Both sets are separate zip.
battlebacks1 is 75% centered instead of at the top. Screen resolution width is ok up to 1000.
sabakan did a faceset and edits of the first two characters.
I followed up by finishing the last four character edits.
Actor 1-1 – Ralph | Actor 1-2 | Actor 2-2 | Actor 1-4 – Ulrika
Probably someone might have use for modern characters or cameo.
Particularly something from military...
https://xxsyoxtosxx.itch.io/generic Let me know what you guys think!!! Im excited for this as I managed to export it for everyone to try on a web browser. The demo ends during the events of the Beast Tamer Village so unfortunately you will not get access to Sahla. If you manage to level 10 you...
Version: Beta 0.8.4
Available on Steam:
Made In: RMMV
Gods of Havoc heralds a return to the classic God-Game.
It is a three-part series offering difficult, turn-based strategy. Each game places the player as a god in different eras of a planet’s history.
Fall to Earth: takes place in an...
credits : Gakuto Mikagami, Doctor_Q
Do you like Turn Based Strategy RPG games?
If so, then I'm also like it so much just like you.
Therefore, on this occasion, let me introduce a...
Disclaimer: Contains a parody of religion and politics
War on Christmas
INTRO, TITLE & FACTION SELECTION
Version 2019 05 09
(This link opens a Google Drive site, there...
Small details: This game will be commercial and will cost $0.99.
Engine: RPG Maker MV
Summary: Play as many different characters and fight back the horde of cards!
300+ unique cards to collect!
Unique boss battles!
Tower of Ascension increases in difficulty the higher you go...
Check out the Vita Unlikely website!
Having been expelled from medical school just one day shy of graduating, Vita Fletcher returns to her hometown defeated, and without a clue what her future looks like. Then the lifeforce responsible for all life in the universe--universes...
Fields of Fire is a strategic city building game simulation with war elements focused primarily on managing and properly deploying resources. The game was originally published in German language and has been translated into English. It's best compared to games like Age of Empires or...
SECTION A: SYNOPSIS
SECTION B: CHARACTERS
SECTION C: STORYLINE/PLOT
SECTION D: SETTING AND/OR WORLD DEVELOPMENT
To do list / upcoming development
Tutorial overhaul objectives
Hey everyone. I'm brand new to the forum and was hoping for someone to point me in the right direction or give some quick tips.
I have had an idea for a game in my head for a couple of years now and I want to actually put in the work to make it a reality. My idea is a turn-based strategy game...
Colors of Damnation ACE is a 2D-shooter, developed by me and my brother, which is basically about shooting different colored enemies with the right colored bullet. A race against time, where you can also use and combine items to make things easier or collect bombs to blow your enemies away. You...
Castle Warfare is game planned to be a turn-based tower defense game which turns out to be a strategically resource management game with 15 different scenarios and a total playtime of approximately ~2 - 2.5 hours. The Vx Ace RTP is not required to play.
The game is both playable in English and...
Finally! I've been puzzling over why it wasn't working for two days now. Turns out all of my calculations were correct, I just forgot to give some events hitboxes. Now my randomly generated maps check for collision errors, and move stuff around in real time if they finds any.