Symphony of War: The Nephilim Saga
Click here to see the Coming Soon page on Steam!
Hello, just wanting to share what Mithran and I have been working on since around 2016. It's getting ready to release this summer.
Symphony of War is a new Strategy RPG series, with The Nephilim...
I am Fao (F-way) (short for Faolán (F-way-lawn))I'm an Irish game dev with a lot of enthusiasm for my projects
I've been using RPGM VX since 2016 and RPGM MV since 2018 and have really gotten the hang of simple basics
Which is why I'm so happy to finally have a project game that I...
I'm Rigomor, also known as Mopsikus, and this is my RPG Maker MV game, Peony of War!
It's a very new game, and it's my 3rd game so far. (the other two have never been published)
It mostly uses Default RTP, but comes with a few custom songs, and some plugins!
This game will...
I'm looking for those willing to test this game for a couple of runs. Simple as that.
Engine: RPG Maker VX
Form: Closed Beta
Estimated playtime: 10-30 minutes per Exploration session; full playtime length is TBD.
Here's the game that's on the menu ->...
I would like to hear your unique ideas about Weakness Mechanics in Battles. I know the most common things that come to your mind when anyone says "Weakness" would be Elemental Weakness. But this is not what I'm talking about. What i mean is something different.
Here is an idea I have - A...
Here I will post all the info on my project thus far...
Grid-based tactical RPG
Seamless combat transitions
On map battles (no side-view battlers)
Environmental interactions (especially elemental effects)
Small party size (3) so combat isn't a slog
Meta City Heist is a heist game made with RPG Maker MV.
Take on the role of a bank robber and perform successful heists. Purchase your gear, hire your crew, plan your entry and escape while avoid alerting the police. Complete your mission with all guns blazing OR do it the...
Characters: (Click Image to see each character's game mechanic)
HFF2 -DSR- Demo
hey guys I'm happy to announce my game Conviction
Name : Conviction
Version : access._04_04
Engine： RpgMaker MV
Languages: English, ZH-TW , ZH-CN
Command a large number of troops and battle your enemies.
The 12 main characters and 40+...
Hi folks, I posted earlier today in the "Introduction" section, but briefly: I'm back after almost ten years! I put literally hundreds of hours into this project back then and never shared it with anyone. I thought it was lost after my computer crashed, but recently I found a stray...
Pillow Hero v. 0.5 - A top-down 16-bit puzzle game.
Enter Harold, a hapless sleepwalker that always end up waking in the wrong room in the middle of the night. Guide him through various obstacles as he carries his pillow to his bed to resume sleep.
Guide Harold through...
I was thinking of gba Fire Emblem-like battlebacks while messing with perspective paint tool.
There are two sets with 2 types of battlebacks. Types are swapped. Both sets are separate zip.
battlebacks1 is 75% centered instead of at the top. Screen resolution width is ok up to 1000.
sabakan did a faceset and edits of the first two characters.
I followed up by finishing the last four character edits.
Actor 1-1 – Ralph | Actor 1-2 | Actor 2-2 | Actor 1-4 – Ulrika
Probably someone might have use for modern characters or cameo.
Particularly something from military...
https://xxsyoxtosxx.itch.io/generic Let me know what you guys think!!! Im excited for this as I managed to export it for everyone to try on a web browser. The demo ends during the events of the Beast Tamer Village so unfortunately you will not get access to Sahla. If you manage to level 10 you...
Version: Beta 0.8.4
Available on Steam:
Made In: RMMV
Gods of Havoc heralds a return to the classic God-Game.
It is a three-part series offering difficult, turn-based strategy. Each game places the player as a god in different eras of a planet’s history.
Fall to Earth: takes place in an...
credits : Gakuto Mikagami, Doctor_Q
Do you like Turn Based Strategy RPG games?
If so, then I'm also like it so much just like you.
Therefore, on this occasion, let me introduce a...
So my team has a big upcoming event regarding our game, so I've had to draw like 20+ chibi characters so far to illustrate the game's mechanics. And I'm not done still... But! At least it is way less to do now.