I know that typically in a text box you can make calls like \n[x] for actor names and \v[x] for variable values etc and that you can call them long form with $game_variables[x], but I'm having some issues with a particular script for making a quest log, linked below...
so I wonder if there's a tool or program (not JS Plugin) to display all the messages of a RMMV project, including database items and system commands, so one can easily read through and re-write all Messages? If not, I would program it by myself.
Currently, I'm trying to make a date and time system, much like that in the Persona games, and found out that using the script section of variables, I can easily make variables into string variables as some people probably know pretty well. The problem is, I can't make conditional branches that...
so what i have been trying to do is something along the lines of
what i am trying to do is set the variable to the name of the first skill that the actor has learned. i haven't been able to find anything regarding how to do it, does...
Easy syntax for passing variables...
I've been stuck trying to store text in a variable. I originally tried doing it directly through the script editor but i messed up the syntax (i'm still really rookie when it comes to Ruby/RGSS3 related things). Since that didn't work, i tried to go for a common event to store the information...
tv program always get the ratings (it's the reason why drama series has 1000+ episode),also full and nonsense of censorship (weird blur, a scene getting cut because the unconvenient viewer,but it unconvenient to me either. you never see what the original is)
i know the reason is to take cover the viewer from the negative thing,but i just laughing and mocking of them that they're always suck