By default, when you change the class of a character with an event command, it don't keep the exp gained with that classe. This happens because each class have it's own experience.
For example. A level 20 Fighter with 45.000 EXP that change it's class to Mage will become a level 1 Mage with...
At several places, a default setting is linked to special behaviour - these places I call the "Zero"-Objects.
And a lot of the support problems comes from users changing those data without knowing that it is absolutely needed. If the users are unable to change that data (if the data is fixed...
In most of the "Actor Change" command, we have the option to either have the actor by a fixed selection or give the ID by variable.
However, in all "Party Change" commands, only the fixed option exists.
I suggest that this option "by variable" gets added to all Party Change commands...
I have a suggestion about the conditions of Enemy actions. Currently, when selecting for example a skill used by the enemy, we have a single choice among several conditions (Turn, HP, MP, State, Party Level, Switch), using Radio Buttons. In RPG Maker XP, we had instead several checkboxes...
I've seen there's a topic by Archeia here with very useful learning resources.
I'd like to suggest some new entries to the list that I find very useful and of great quality. I know it's up to Archeia whether to add or not, but I just wanted to share. :)
Beginners Guide to...
Hello,
With the recent changes on the forum, all the JS categories have been merged under the Javascript Board section. But, inside "JS Plugin Releases (RMMV)" still lies the "JS Plugin Requests" subforum, which is hence not visible from the forum index. Wouldn't it be better to put the "JS...
So, by my understanding, when a new project is made, all files from the NewData folder are copied into the project folder. This is nice, and all, but my concern is regarding when you get new resources mid-project. It would be nice if there was an option in the program itself to force NewData...
So, I was just thinking about all the past RP-ish events that occur from time to time on the site. I am, of course, referring to things such as the demon hunting forum minigame, the ill-fated Save Ralph RP.....
I was just wondering if it's even possibly in the cards for a subforum to be set up...
I find this being absolutely ridiculous. I propose that the people who post their threads have the right to reply to their own thread.
Please +support this suggestion. It would really help.
+support You are for this.
-support You are against this.
=support You are neutral about this. (If...
Hey there!
I don't know how suggestions to improve the software are met and I honestly can't believe nobody thought of this before, but since a quick search yielded no results, here goes:
I think it would be a good idea to add a contrast slider to the automated coloration tool. The tool is...
I was inspired by this thread, but I didn't wanted to derail it.
http://forums.rpgmakerweb.com/index.php?/topic/41281-empty-space-windows/?p=409224
So I make a new one here, to suggest a feature for Luna Engine.
Automatic resize of the menus to fit the current needs.
For example, if you got...
Hallo all! All the English support and DLC that RM*Ace has been getting over the past 1-2 years has been pretty amazing (as someone who has been fiddling with RPGMaker since rm2k3... over ten years, wow). Having high-quality, looping ogg vorbis music is definitely my favorite part of the support...
It's gotten to the point where I can play a game in the completed game section that clearly isn't complete, due to technical issues or design flaws. If a game has bugs I can understand, even if they are game breaking; but there comes a point where the excuses run out.
To take pressure off the...
Greetings all! ChaoticLapras here!
I was thinking and thought that we could have a forum games forum in off topic, where members can play little chat games and stuff. It's quite common in forums, and thought we could benefit from it, and it would be a nice place for members to socialize too!
Do you know how sad it is when you see a really phenomenal game, but it never gets popular because it's hard to find under the
piles and piles of all the other stuff? I thought it would be a really good idea to add a new portal in the homepage called "Community Spotlight" that only admins can...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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