Hopefully this is in the right spot and Im making sense, but I cant seem to wrap my head around the side view animations. Ive played around with the different classes and how their animations reflect their actions, but I cant figure it out beyond that. I was thinking of trying to remove the...
Resource Type: SV Battler Weapon
Maker Format: RPGMaker MV
Art Style: RTP
Description: Looking for a handheld flamethrower/liquid nitrogen canister to be used by my Hero SV Battler. Having blue 'fire' or 'steam' would be a plus, but its the flamethrower itself is giving me trouble. I...
So I am hoping someone can help me figure out a way to have a battler use enter chanting animation (or "skill" animation) based on the skill itself, and NOT just by Skill Type. I am creating skill sets that contain both magic and skills, and would like the battlers to use the appropriate...
Lunesis has started a trend of doing homages to me by putting a trilobite fossil in your game somewhere and I have to say I love this and encourage everyone who wants to credit me to do it too. XD
Rebuilding isn't going terribly so far. I caught some things that I was definitely overcomplicating in the original project. Here's to hoping the plugins play nice when testing starts.
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