I went ahead and made an SV Battler of the, SF_MechaSuit, enemy for the game I am working on right now. (It's not perfect but I did my best on it). I thought others might be able to use it as an enemy in their games as well. Additionally, this battler is not really meant to be used as a main...
I am using the Evil King (Actor7) from the, Dark Fantasy Character Pack, Free DLC. But all the battlers in my game are in Vibrato's style. So I re-edited with the Captain SV Battler that Vibrato made. (It's not perfect but I did my best on it). Also, this battler is not really meant to be used...
So I have been making edits of Vibrato's battlers as well as using some of the battlers he made for the Cover Art Character Pack but one battler he has yet to make is B2. All he's made for it is a single picture. Since I am using that character in my game (and Vibrato allows edits and re-posts...
Hello all, I spent some time working on a sci-fi cyborg soldier battler for a while and thought some people here might find some use for it. Base sprite was first generated then heavily altered in Photoshop.
Use however you see fit.
Credits: Bokou for his cyborg parts and tank-on-back pieces...
I am looking for taller SV Battlers, I'm not a fan of the short Chibi look that comes with vanilla RM MV. I own Game Character Hub - Portfolio Edition so if there's a template I can use with it, that would be ideal.
Game: A Small Rift
Engine: RPGM MV
Synopsis: In the kingdom of Sparowdale mythical creatures, human, elves, dwarves and all other races live alongside each other, peacefully coexisting... however it wasn't always like that. Long ago the different races constantly fought, vying for land...
Greetings, game makers..
It's the first resource that I would like to share in this community..
This is a gesture of my appreciation for every artworks of several artists that has been helpful with the games I've made..
They have kindly shared their arts in this forum, please take a look at...
With that being said, i'm looking for ways to design various enemies and bosses under the conditions of SV human battlers and my main fear is that the fights in my game get stale or repetitive in a sense. In my SV enemy/boss planning, the first thing that comes to my mind are their weapon types...
Hi everyone, Im looking for a Tiamat SV battler for the last boss of my game, Ive looked online everywhere and thought there might be one to find, but couldnt find anything. If someone could help me out it would be greatly appreciated.
Resource Type: SV battler
Maker Format: MV
Art Style: Normal
Description: Completely unsure if I'm doing this right but I'm trying to follow the rules. I want a lamia party member for my game. So I would like a SV battler for the Red haired female lamia on the bottom left or the bottom right...
I am looking for a plug-in that does exactly what Yanfly's Animated SV Enemies plug-in does, except I need one for actors. You can find the script here as well as a video of what it looks like and does. It adds Movement and Breathing like effects to Static SV Enemies etc...
A long while ago I came across a few different plugins to allow larger actor spirtes in the side view battle system.
(for the party, not for enemies)
I'm struggling to find these plugins with searches. (The master list webpage doesnt seem to work for me anymore, dont know why. Google just...
Over the last months, I've accumulated a few code snippets I did for requests. While none of them deserves its own plugin thread, I wanted to share them somewhere in case someone else might find use in them.
They are posted below as both .js files to download and place directly in your plugins...
Rhino's Random Resources
Credit: Kadokawa & Rhino
Usage: Free for Non-Commercial & Commercial Games
Reposts: Ask first
Edits: If you make any edits you'd like to share, please do so on this thread! Avoid reposting them without asking.
Maker Required: RPG Maker MV
Requests: I'm not currently...
I'm in need of some animal SV battler sprites for RPG Maker MV.
I'm going to be making a hunter...ish character that uses animal companions that he can call into battle using SumRndmDde's Summon Core.
If at all possible, I would like an owl, a bear, a turtle/tortoise, and a fox...
This is my first time posting on the RPG Maker forums and I am fairly new to the whole process, so forgive me if this post is placed in the wrong location or formatted incorrectly.
I am looking for SV Battler sprites for the default king character in RPG Maker MV. It would be most...
In the help file, character size is stated manual:
Does that mean that one can create a character bigger than 48x48? One could create 3x the height of 48? I see community created bigger character templates/characters. I just want to know if there's a limit on how big they must be.
Also in SV...
Hiya! I'd thought it would be really cool if I could add some Pokemon as an actor or enemy and I did!
So here it is:
MaxLos - edited them into a SV Battler
Joshr691- Original creator of sprites, you can find is Devianart here...
Resource Type: Characters, Battlers (SV), Sprite and face.
Maker Format: MV
Art Style: Realistic
Description: I want to use it as an important character, so I want it to look real and original.
Reference Images: It would be very nice if it could look like this one.
I have tried, several times to understand how Markiplier is popular. You can't deny his popularity. I can only get through a few minutes of his vids, though. He's cringier than ANY cringe comp I've ever watched. When I was a kid, if you acted like that, 0 friends and 100% no dates for you. Times have changed XD
Sometimes you may feel helpless and defeated. But everyone loses from time to time. It's okay to be tired. Take a breather. Have a good cry if you need to. You gotta take breaks from your workout, or you'll collapse before you can get stronger.
So, my roommates wrote a news article in English, translated it into Bengali with google translate and now I'm helping them fix the monstrosity which was the result. Making English the medium of education is fine... but not to an extent that we forget how to write properly in our own language :")