I'm currently using Yanfly's battle core (and almost their entire suite of plugins), and I was wondering: how can i make a thrown or missile weapon that actually travels across the screen to hit the enemy? Even better would be if i could get a boomerang sprite to fly across the screen, hit the...
so I wanted to do something for april fool's but I didn't really have anything clever in mind - 3 -; 'cause I've been busy fixing stuff n' whatnots, so I decided I'd release some weapons I've worked on before /o w o/~
Edit: I am now adding more weapons! jokes and otherwise! I realized that...
I'd like to share with you one of the sprites I've done for my game, it's the sasquatch charset and SV battler.
in the beginning I wanted to make generator parts to make savage men, but I couldnt make it so I just made the char and the battlers
If anyone could turn it in a...
My first game is going to have the main character more or less create monsters as his party members.
Thanks to the plugin creators still producing content for MV, I might be able to give each of the monster members a personalized range of tactics during combat. I liked how the devs made it like that in FF6.
Stream will be live shortly! Tonight will be the PREMIERE of Killer 7 for the first half of the stream, and at half-stream, we will switch to a session of the Interactive Text Adventure! Feel free to drop by!
Watching the launch, I felt a sort of detached excitement. Usually I'd think something like this would be extremely exciting. I'm fascinated by space exploration and am a big Sci-Fi fan. I guess it's just current events.
What did everyone else think about it?