Hello, new to this whole 'make games' activity.
I'm making a project which can be explained as "Pokemon but with toys instead of animals" so the game has A LOT of playable characters but they do not need to move in SV Battles as they basically are figurines.
Is there a way to NOT have to...
So I am having a bit of trouble with changing the attac animation of my projectile weapons. I am selecting the animation type for said weapons as the "Shoot Normal" animation, but when I test a battle with those weapons equipped the animation is always just a simple blow type animation. I have...
Hello everyone and thanks for taking the time to read. Apologies in advance if this isn't placed in the right area. I'm trying to accomplish a few things with how my combat system looks in terms of resolution, and I'm not sure where to start. I looked through the Yanfly help files to see if...
Hello everybody,
does anyone know if there is a way in MV to change the priority of a weapon sprite, so that it appears in front of a SV battler?
I specifically ask this for the glove weapons. The standard glove just looks ridiculous… a fist you hold with your fist >_>
I made a few...
The default one in MV creates chibi-like characters. Is it possible to customize it to create models like the one in the picture I've attached? If yes, can you direct me to how I may achieve that?
Has anyone else in the world created a program that creates models like this? If yes, can you...
Hey guys,
i'm working at my own game and i'm working with SV Actors from @Personigo de la Ĉefo :)
However i recognized that i was in need of bigger weapon sheets to work with those battlers :)
So i made a script that gives you the ability to change the width and height of each weapon...
I'm currently looking for high quality SV battlers for RPG Maker MV. I very much dislike the default chibi sprites. I have found some that I like, but they are unfortunately versions of DLC characters (cover art character pack) that I would rather not use. I want to use my own original...
TDW More State SV Motions - v 1.00
wrigty12
Intro - The database only allows you to have Normal, Abnormal, Sleep, or Dead motions on states. This allows you to access any of the available motions with SV Actors and use them with states.
Features:
- Adds the ability to have different...
I'm working on a character that has a unique theme in my game. He has 3 forms, always having to be in 1 of them at any given time (as far as battle is concerned). A DPS, TANK, and Caster Form...
Now I have a common event already getting me halfway there. When he is in any form, which is...
I would like to request a Female Valkyria battler for RPG Maker Mv like one from the Valkyria Chronicles series, with the sprite possessing a shield and a lance. Tyvm in advance! (>,<)
I didn't like how the art style of enemies didn't match the art style of player characters. So I decided to make actor sprites based from them. I'm including a reference Sprite for each battler just so it'll be easier to reposition the battlers in the troop tab. Also, this would need an animated...
so I wanted to do something for april fool's but I didn't really have anything clever in mind - 3 -; 'cause I've been busy fixing stuff n' whatnots, so I decided I'd release some weapons I've worked on before /o w o/~
Edit: I am now adding more weapons! jokes and otherwise! I realized that...
Is there a way to change the actor's Position in the battle event? I aligned the enemy where I want him but I cant do that with my own characters in my party. Please help. This would be a break through for me.
I attached some screenshots of the current positions and the battle plugins Im...
I'm having a problem with Yanfly's Animated Enemies Plugin. I've done nothing but put <Sideview Battler: filename> in the enemy's note box. (Obviously the actual file name was put instead.)
Problem is, I immediately get a "TypeError: Cannot read property "height" of undefined," and I don't...
Hi. I'm relatively new to RPGMaker MV and these forums. I'm trying to import the Wednesday freebies I receive through Steam and I noticed that I seem to be missing necessary files.
I have a bunch of TV and TVD files, but there's no SV files included the dlc. There's no included...
In the picture, you will notice that I make my own custom character models.
But they are in the 48pixel range, instead of the 64 pixel range.
The games default shadows are a bit too big (plus I planned to make my own shadows built into the characters)
Is there a way to turn off the shadows?
So I'm noticing around the forums a common trend with people making faces show emotion in avatars and busts, but almost no one is doing that for the character sprites themselves. Inspired by classic RPG games like Chrono Trigger, Final Fantasy 6, Super Mario RPG, and even Golden Sun I've decided...
Hi guys!
I'd like to share with you one of the sprites I've done for my game, it's the sasquatch charset and SV battler.
in the beginning I wanted to make generator parts to make savage men, but I couldnt make it so I just made the char and the battlers
If anyone could turn it in a...
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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