sv_battler

  1. Furia25

    RMMV Use enemy sprite as actor battler.

    Hello, I would like to use the sprite of the enemy as a sv battler, without creating a new sv_battler. Any idea ? Thanks :kaohi:
  2. omega9380

    To all artists that are Final Fantasy fans, got a big request for ya

    OK folks, here's what I am looking for. I am working on a personal project of mine, one I have been working on since the days of RM2K. I'm creating a sort of "sequel" to the original Final Fantasy from the NES. Things are coming along great now that RMMV is out, I am loving the new plugin...
  3. Pine Towers

    Advice (or template) on SV_Battler Proportions (for MV)

    The resource I'm looking for is an advice or template for a specific type of SV_Battler for RPG Maker MV. We all known the chibi SV_Battler that is the default for RM MV: A 64x64 sprite with roughly 32 pixels for head (proportion head/body of 1:1). But even with this kind of battler being...
  4. byBibo

    SV_Battlers from SV_enemies [9. The Hornet]

    Hello everyone! Welcome in the SV_Battlers from SV_enemies thread! :) In here, you will find the animated Sideview version of the default RTP enemies that come with RPG Maker MV. Not only can they be used as fellow actors and companions, they are also, and mainly made to be terrific...

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Avery wrote on MouseWorks's profile.
That is a really cute avatar concept that you have there! I like it :3
Well, here's a screenshot of just another game that might never be completed...

quicktrip_xp01.jpg
Fake FullScreen (Download):
I decided to make another picture using my markers. This time featuring my OCs Zethero(guy) and Aureen(girl).Fighting Side-by-Side.jpg

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