Hey!
How would I write an "if statement" in javascript that runs if a switch is on or not?
It would be in the "rpg_objects.js" file.
Thanks!
-Yitzi Litt
Universal Remote Control
by Dahlys
Search Engine, Mass Data Retrieval, Mass Self Switch/Variable Setting
a.k.a Remote Event Counting and Control by Name v2.0, but literally already a completely different beast
Introduction and Features
Live Search Engine: Search In-game for Groups of...
Hello everyone! So here we talk about Nintendo Switch Stuff! Or other Nintendo things!
So chat! (Also, I'm a Nintendo Maniac. Don't mind me.) :kaoswt:
Latest Nintendo Switch Game: Mario + Rabbids Kingdom Battle
Thread Favorite Nintendo Switch Game: Legend of Zelda : Breath of the Wild
Hello,
I am having trouble with SRD_HUD Maker. I have tried to go to script call list, but it seems different.
This field (see attachment) requires a condition to fill in the blank. How to write "switch x is true/false" in JS?
I might also need to check "variable x value = n". Having trouble...
Hello everyone :) and I was thinking of making something unique in my game.
so this is how it works: I enter a zone with 4 tents, 3 tents are a trap and 1 is with all the special loot.
and I want to make that if i enter the wrong tent all the other tents will disappear from the map and if I...
I've made my game such that the player can choose which side to fight on. If they choose A, enemies from B will be encountered in the overworld. If they choose B, enemies from A will be encountered in the overworld.
Is there a way to do this without plugins, and preferrably without having to...
Um hi! o v o
I'm very new to mv and very clueless
I need help with lights! Like what the title says,
how to make the lights turn on and off when the player presses a wall switch or whatever switch (lever, ,,)???
I have no experience with scripts and not much with the actual program so replies...
Hello everyone !
Some time ago I posted a new thread in the questions' forum about my time system.
I've achieved to make the events disappear when the game is at a certain time (20 o' clock for example),
creating a common event in a parallel process checking if the gametime is at certain hours...
Hi. I'm pretty new to RPG Maker. It's a simple request but how do we do make the following switch:
-If Player is facing left, transfer Player to Position A when he presses the Action Button
-If Player is facing right, transfer Player to Position B when he presses the Action Button...
I'm trying to figure out how to switch actors when it is their turn in battle. For example, you have 4 actors and it's one of the actors turns. But you don't want to use that actor yet, and you switch to another one and attack with that one instead. I've only seen it happen once before and I'm...
Hey guys! I hope everyone is having a good day filled with creating. I had a question as to how to change the battle party limit back and fourth. I would like boss battles to include 4-5 players but regular battles only have 3. Is there a simple way I can go back and fourth between allowing 3...
Hey!
I wanted my Characters to move around Town at specific times like in Games such as Harvest Moon. I know that I have to transfer my Characters at specific times etc. etc. and I already have a working Time System.
My problem ist, that I want the Player to be able to talk to the characters...
Hello! It's me again :p This time i want to make something similar to a roulette that stops randomly...
Now, i know there are some plugins out there but i couldn't find a way to recreate exactly what i'm aiming for...
Ever played a mobile game where you spin a roulette to get an item? Well, it's...
Pluggin: http://sumrndm.site/switch-shop/
How can I edit the code to allow the party to gain the bought item? I'm looking at the code from line 296. I added the fourth line:
Scene_SwitchShop.prototype.doBuy = function(number) {
$gameParty.loseGold(this._item[2])...
Just a few hours left. I'm really interested in seeing what will they show us about the NS. I really hope that good things happen to Nintendo and it's fans, Sony and Microsoft need some competition.
I'm making a series of events that add up to what is a cutscene. It involves several npcs moving across a map and they are moving in a loose formation.
I am running into two problems. The first is that at the end of the movement sequence, the npc just straight up dissapears.
Secondly he...
Hey,
so I wanted to programm a cutscene where a car is driving and the character is getting out of it.
At first, the player has the car sprite and is running across the street.
I wanted to blend out the screen, change the actor sprite, activate an switch which makes an clear event to...
Introduction/Features
This plugin allows you to quickly change the actor in the status, skill and equip menus, using buttons that you can customize.
Here is an image example you can use for the buttons.
Don't forget to change the parameters around to your liking, including...
Some situations I find that I need to have an event(top) just to be used as a temporary graphic, and the event(bottom) next to it is also temporary.
If I were to interact with the bottom event, to make it vanish, I want the top to vanish at the same time. I can accomplish this easy with a...
Hi! I'm trying to make some sort of a "Choose your own adventure" game, which requires the player to go for more than only one playthrough.
To do so, it would be necessary to reset all the autoswitches the player has activated during the previous playthrough. Is there any way to do so? Maybe...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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