system

  1. "Slay the Spire" Like card battle systems? [MV]

    Are there any plugins that emulate the "Slay the Spire" battle system well? I've seen one for VX which is exactly what I need but for MV. (this one: https://www.rpgmakercentral.com/topic/26983-cardgame-inspired-skill-and-battle-system/) ["Slay the Spire" gameplay:]
  2. TheDrifter

    YEP_SkillLearnSystem - Bypass class select OR Display JP left in skill price

    Hi, I'm using YEP_SkillLearnSystem and YEP_JobPoints Here is the main issue: The amount of JP you have left for a class is not displayed in the price window for learning a skill of that class. For example, let's say your character's current main class is Thief, with 500 JP left, and you want...
  3. Only after certain time

    Hi, I have found a way to create a battle system for my new game on my own (attached below). I would like to know how to make the "game over" message appear (via event) only 4 seconds after the click on the event.
  4. Sektor

    [MV] Olivia Boost Point System Require BP

    Hi, I'm totally new at RpgMaker. And I use the Olivia OctoPack Battler system in my game. https://fallenangelolivia.itch.io/boost-point-system And I have some issues with the Boost point system... I want to create a spell that Require 3 BP to be used. But : <Require 3 BP> don't work for me...
  5. tale

    Picture Button, Don't Touch Region [system related]

    Picture Button - 2015/11/05 (Ver1.02) Creator name: tomoaky (http://hikimoki.sakura.ne.jp/) Overview Start a common event by touch (mouse click) on the picture Requires the use of Show Picture event. Be sure set something up for specified common event Features: A picture that contains the...
  6. tale

    Linkable Credits, Level Up with Gold [system related]

    Link Credits - 2019/04/17 (Ver3.0.0) Creator name: tomoaky (http://hikimoki.sakura.ne.jp/) Overview Adds a credit command to title screen. Features: - Credits can be displayed with a link to their website. - It's all set up through plugin parameters including: Texts for game version and...
  7. Looking for a plugin/method of changing system parameters

    I'm looking for a way to change this such as "Weapon Types" "Skill Types" Etc. As opposed to having weapons and equipment equipped in the game, I'd like all new items to be upgrades. So the player has built in slots on existing weapons, and can socket them to alter the performance of the...
  8. Cap_

    LISA battle system

    I wish to change my battle system to be just like or as close to the battle system from LISA the Painful. This is mine looks like: This is how i would like it to look:
  9. Lilly

    Racing Or something...

    Teho, everyone!~ I really want to make something special for my game, so I needed a plugin that was kinda like Galv's Invader Mini Game. Except I mostly just want it to be a racing version like the player is racing AIs. You can still attack the AIs in some way and they will attack you...
  10. Edilsonsoares

    Rpg maker mv can get information from computer?

    I was wondering if there is any mode or plugin that takes the username, or uses PC time, such as game time, or any plugin that does something similar, taking information from the computer and using it in the game   Thank you very much in advance :elhappy::hhappy:
  11. QueenTeaYT

    Can I change the Game Over text?

    I only see title screen options. :(
  12. tale

    Character Maker

    MPP_CharacterMake - 2019/06/14 (ver. 1.6) Creator name: Mokusei Penguin Overview Create characters with generator parts in game. Screenshots Note: Generator folder with parts are required. Generator folder could be found in- C:\Program Files (x86)\KADOKAWA\RPGMV C:\Program Files...
  13. Earning money and passive income mechanic

    Hey guys, I'm hoping for some input on a mechanic I'd like to introduce in my RMMV game. A lot of things in my game such as upgrading skills, buying crafting recipes, upgrading items or weapons etc, all require spending gold. And a lot of gold at that. However, I don't simply want to just...
  14. ShinyRedUmbreon

    Earthbound-Like Skill System?

    I have made a thread asking this exact thing, but as I had not provided too many details a script was not found. What I want is a skill system that replicates Earthbound's skill system. Here's an example. (in battle, when you press the skills menu, this should pop up) As soon as this menu...
  15. ShinyRedUmbreon

    Mother 3 Status Style Help!

    First things first, here is the link of the script I need help on. https://ramirormvxa.wordpress.com/scripts/mother-3-status-style/ Basically, this script edits the battle system to mimic the Mother 3 battle system. This is great and just what I needed, but... In battle, the actor's character...
  16. tale

    List of MV Plugins Releases of RMW Forums [RMMV JS]

    I compiled a list of MV Plugins of RMW from github page. https://rmmvjs.com/ Format: Thread link | Author | Thread Posted | Category Category: Battle | Controls | Event | Menu/ System | Text Message | Tweaks/ Fix | Misc. If you're a plugin creator and noticed that your plugin isn't in the...
  17. Is it possible to create non cast animation skills in SV mode?

    So I tried to create a skill called "double attack" (self explanatory). However, if I dont classify it as "Special" or "Magic", the skill simply doesn't appear in battle. If I classify it as Special or Magic, then sure, I see it in the battle, but the character using it does the "casting"...
  18. HOW DO I CREATE THIS BATTLE SYSTEM

    Hi I want to do a battle system kind of like pokemon where you have a player avatar but when you enter battle the player will have set characters to go into battle instead of him himself. I would greatly appreciate any help. This is a head scratcher. Btw I'm using MV
  19. Kvothe

    Immersion - [#13/10/2019] - 0.2.4

    Name: Immersion Package Version: 0.2.3 Download: Github (Please, read the 'readme.me' for instructions!) Page: Here "This is a plugin-package that will allow the RPG Maker MV users to create a more immersive experience for their own game. In which include several tools to make more easy to do...
  20. tale

    Quick Start Up [Preload images in System folder]

    MPP_QuickStartUp - 2018/05/11 (ver. 1.0) Creator name: Mokusei Penguin Overview Preload images in System folder when you start the game Also faster game launch by not loading unused images Parameters- Load Weapons3? Whether to load weapon image Weapons3 for attack motion. Set to true if you...

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Anyone here managed to never burn out on programming? My current limit is 3 months(6-8 hours per day, 7 days per week, 50 hour programming week on average), and then I just have to take a break, sometimes lasting few days(with at most 2 hours on programming per day). I've been always like this so far, so I admire those who can always be so passionate on programming :)
This is starting to become a momochi collection y'all!
Meet Swefo The candy Eater!

Hide your candy... I or I sweefe sweefefooo~~~
Automatic level scaling without an option to turn it off can be a very bad choice for a game. The worst I've ever seen was in Nightmare of Druaga, where if a power outage made your system turn off, the game detects it as an attempted cheat and overwrites your save while taking away your best gear, leaving you unable to progress at the late stages of the game, and unable to recover.
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