system

  1. HOW DO I CREATE THIS BATTLE SYSTEM

    Hi I want to do a battle system kind of like pokemon where you have a player avatar but when you enter battle the player will have set characters to go into battle instead of him himself. I would greatly appreciate any help. This is a head scratcher. Btw I'm using MV
  2. Kvothe

    Immersion - [#13/10/2019] - 0.2.4

    Name: Immersion Package Version: 0.2.3 Download: Github (Please, read the 'readme.me' for instructions!) Page: Here "This is a plugin-package that will allow the RPG Maker MV users to create a more immersive experience for their own game. In which include several tools to make more easy to do...
  3. tale

    Quick Start Up [Preload images in System folder]

    MPP_QuickStartUp - 2018/05/11 (ver. 1.0) Creator name: Mokusei Penguin Overview Preload images in System folder when you start the game Also faster game launch by not loading unused images Parameters- Load Weapons3? Whether to load weapon image Weapons3 for attack motion. Set to true if you...
  4. VeryXInh

    [MV] How to check which files being cached?

    Hi there, I want to know if there is a way to check for which files being cached? (we have preload manager plugin, so i think we can check for what has been preloaded / being cached right?)
  5. Marillmau5

    Simplified Faux Card Battle Request - ItemI Images

    Since this is a request thread I'll give this a try and maybe someone comes along might think this will be fun or good to make for the community. I'm requesting a simplified fake style card Battle system. It's not a 100% custom system. It will use the majority of the MV Battle system. Items...
  6. DeyJay5

    Help with Khas Message System!

    I am using Khas Message System script for RPG Maker VX Ace (link below) and I cannot figure out how to put the speech bubble over a particular event. The script itself says: \e[x] Place the balloon over the event X. Example: \e[12] I have done exactly that and it is...
  7. (RMMV) How to make this damage system?

    First off I know the title isn't the most specific in the world, but this idea is a bit complicated and I have no idea how to sum it up in a short title, so forgive me for that please! With that out of the way, I've got an idea for my first real project, though at the moment it's more of a...
  8. Yawgmoth

    Felski_Tech Tree Plugin Problems

    Hi all, I've been working with this new plugin I found. Felski_Tech Tree Plugin. You can find the plugin and relevant information including a demo at https://felski.itch.io/felski-skilltree anyways when I play test the game and hit the escape button to bring up the main menu I receive an error...
  9. Psychronic

    Having a Conflict with Yanfly's Party system and Victors ATB system

    Hey guys I am having a conflict between Yanfly's Party system and Victor's ATB system. I can't use Yanfly's ATB system because I use Victor's battle motions plugin. In my game there's a maximum of 6 characters in a battle party, but more than 6 characters in your team (kind of like Suikoden...
  10. tale

    Balloon Display for Event

    Balloon Display for Event 2015-01-25 Creator name: VIPArcher Introduction A balloon will be displayed on top of the player's head when they are in front of an event. Instructions: Comment <balloon id> on event Preview How to Use Paste this script above Main. Credit and Thanks...
  11. Luozcurator

    Help simulating Etrian Odyssey's bind system!

    I seek help and guidance implementing an equivalent of Etrian Odyssey's bind system in my game! In case you are wondering, EO replaces the silence state with binds. Ex. head bind seals skills that use the head, mouth, eyes, etc. [Here's a more detailed description...
  12. LTN Games

    Actor Item Stash

    The plugin started out as a commission for my client Baku, designed for their upcoming game titled “The Eyes Of Magnus” which the screenshots on this topic are taken from. Possible release date: October 1st 2018 Recent dev Log: https://fenixenginemv.gitlab.io/blog/dev-log-8/ Download: Not yet...
  13. IkutsukiYuri

    How to make Mana Khemia styled battle?

    Hello there, I've been invested in making an RPG game with Mana Khemia's battle system for a long time. But I really don't know where to start. I saw one that did an actual Tales Series' battle system... so I'm wondering if this one is possible? I already know that you can make a bigger sprite...
  14. tale

    com_sho FF-style Window

    With permission from コミュ将 (comshou), I'm sharing Window graphic here. Feel free to modify however you like. You can use this if you own a copy of MV. Since it's a modified RTP material, credit "KADOKAWA" also credit "com-sho" is optional.
  15. Nekron

    Player gaining a trait

    So yea. I need help with a player gaining a trait when selecting an option or drinking an potion. Sort of how the do it in Elona. Any idea how to set up soemthing like that ? I want player character to sort of evovle get reawarded with traits.
  16. FoxySeta

    Javascript 【Foxy's】Gauges System

    Introduction I prepared this extension because of this pool here. Visual novels that lack gameplay segments risk to result boring, so minigames and stuff are very important. And minigames need health bar and such. Description An extension providing a simple interface that lets you manage gauges...
  17. Cuprite

    Yanfly Skill Learn System: Gradual JP Cost Increase

    Is there a way to make an actor's learnable skills cost more JP the more skills they learn? I got the idea from Octopath Traveller and it's something I'm thinking about adding to my game, as it adds a bit of freedom to the game. Is there a way to do this without editing the plugin itself? EDIT...
  18. Quanee

    Qmovement + Chrono Engine

    Hey everyone, I'm having trouble using Qmovement + QMCollisionMap alongside Chrono Engine by Moghunter. It seems like when both are used together, interactions are not registered or something (feels like it's hitbox related). I'm wondering if anyone is using two of them combined together and...
  19. I want to show Item Description in Szyu's Crafting System.

    Okay. I started with Szyu's crafting system, which works perfectly, except for 2 problems: the Play sound effect function is not working, I don't know why; I haven't messed with the sound effects at all and it should be calling from the original directory. But oh well. The main problem I'm...
  20. atoms

    How many skills would you have if you used a JP skill learing system?

    For those who don't understand what I'm talking about, I'm thinking of Yanfly's one that can be found here for MV http://yanfly.moe/2015/11/14/yep-28-skill-learn-system/ Otherwise here for VX Ace https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/learn-skill-engine/ I think this would...

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