Engine: RPG Maker VX ACE
About the project: Is a pokemon/digimon/dq monsters like game with the possibility of fusion your monsters with a tactical battle system.
I have done the monster, battle and fusion system but it still needs to be improved.
The problems: I was doing it by myself but...
So, I know there are a few Tactical Battle System for RMXP
(is it how they're called? turn based battle on map, with movement, skills etc.)
But everything I find feels kind of empty.
I guess what I'm looking for is a TBS that supports "projectiles" on the battle map (such as arrows for an...
https://forums.rpgmakerweb.com/index.php?threads/tactics-system-1-2-1-tactical-battle-system.117600/ hey so i tried using this tac rpg plugin and it seems to work but whenever a battle starts it immediatly just ends and says was defeated even though i didnt die
What the hell is this?
a short rpg maker game mix of touhou project and fire emblem genealogy of holy war.
She's the key of the war and she mustn't die. This was her first time participating in a war, because of her anxiety she might do some stupid mistakes and...
Devil’s Dungeon is an action - strategy game made with one singular objective: Gameplay. In this game, you create your own original character, choose from the 21 different classes, 126 weapon arts and 84 spells to create your own, unique battle style. Instead of...
THIS IS A NON-COMMERCIAL FAN GAME
Version 1.3 *Contains 30 - 50+ hours of gameplay*
Feedback and bug reports are appreciated and I hope you enjoy the project!
**Updated as of 7/10/21
**Join Discord for updates & assistance
Hi, terribly new here. I'll go straight to the point: I wanted to know which engine is better suited for tactical battle systems like fire emblem, Xcom or advance wars-esque. I have MV and VXA, but I'm seeing MZ plugins being made for said feature.
At the moment, I'm still new to game making...
Faith Romance | 0.1
The Itch.io Page
Faith Romance is a tactical role-playing game written with RPG Maker MV. The project consists in writing 5 chapters minimum. All the scripts used are handmade in the will to learn how to write a game.
The core of the game is a tactical...
(Edited the threat name)
Hey. I was just curious if there are any script for VX Ace that give it a tactical battle system that has easy configuration. I could only find Ra TBS, but that one was like nearly impossible to download and when I had it the scripts were way too complicated and had like...
Tactics System | 1.2.1
The Tactics System is a tactical battle system for RPG Maker MV. It contains the basic features to build a tactical rpg.
Easy to use: Tactics System has been designed to be easy to use. Just create a map with...
Hey all, need some help if possible for a weird idea I have.
I mentioned before that I'm making a tactics game, where you'd fight on the overworld rather than a typical RPG battle scene. I wondered if it would be more interesting if instead of using the plain overworld sprites on the map during...
I'm having some serious issues with it. I want to make a tactics-type game where you move individual units around the field and fight. I'm trying to implement a function where you can get poisoned by stepping on certain terrain, and I would use regions to help with that. I bound Region 1 with a...
Well, I never thought the first game I'd release would be a jam game, but here we are!
Eat the King is a lighthearted, bitesized turn-based tactical RPG that dares to ask the question "What if Fire Emblem, but zombies?"
Control the recently-risen Steve as he seeks to consume the brains of the...
Tactics System | last
new forum thread:
The Tactics System is a tactical battle system for RPG Maker MV inspired by Final Fantasy Tactics and the Fire Emblem series. The system...
I'm looking for a stable and free for commercial use Tactical Battle System for RPG Maker VX Ace. I found Lecode TBS and Gubid TBS. Both of them quite powerful, but Lecode only for RPG Maker MV, as I understand.
Do you know other TBS plugins? Which of those would you recommend...
So the concept for my Game Jam project is way more than I can complete before the deadline. But I think I found a way to get the core done and make the incomplete parts either not really noticeable or make them a part of the story for now. That sneaky, dastardly Krampus! Then I can complete the rest. Did I mention that this is fun?