So I recently bought this plugin that automatically makes your character sprites appear taller on the map screen:
TN_SpriteExtender plugin
I heard about it from Sigma Succour's youtube videos, if any of you didn't know about this already I'm sure this will have you pretty excited... Its in...
Tall Mack/MV Character Templates
I made these for my own use but thought someone else might be interested as well.
These are tall character templates based on the Looseleaf/Mack character generator from the Vx/VxAce days. If you have an idea on how to improve them, let me know!
Terms of Use...
Hey guys
I'm using the High Fantasy Pack, and already made a few tilesets. At first, none of the passability worked, but I fixed it by adding a
star to the upper-left most tile of the B part.
Unfortunately, some passability settings are still not working, most notably the star ones.
As you...
I woke up a touch early and was going to draw by the fireplace until it’s a more appropriate noise-making time, but I left my stylus AND my glasses (WHAT?!) upstairs and it’s just too cold to get out of the blanket now.
Made some simple samples with the Time Reversal Mechanic. It would be interesting to make a bigger puzzle where you could dynamically choose which elements are affected by the time reverse. But if there's much more than move routes and waits, it's starts to get too annoying for my brain Like even that exploding bomb was such a bother.
Question: How do you sort your tilesets? Do you prefer to have "A2" or "B" or "A4" at the front of the name or what the map is about and then what it is?
Example 1: A2_ForestTown
Example 2: ForestTown_A2
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