I 've just installed Tankentai v.100 Battle System following this tutorial but whenever I'm about to start a battle this warning appears:
Here is the script.
I'm not good at scripting at all, so can anyone help me?
Screen Effects - Focus Attack Visibility
by richter_h (a.k.a. Richter II)
You know, it'll be a more dramatic when a certain spellcaster casts Chaos Meteor that showing rain of chaos in enemy's area WITHOUT showing the rest of party member (who just stand still and watch the world...
Hello, and good day to you.
I am working on a game project i call "Etérna".
I am really happy with what i've come up with so far in the game and i think it will be pretty neat.
However, i noticed the "tankentai" script and fell in love with it, and i then wanted to add it to my own game.
So I've installed the Enu battle system in my Rpg Maker Vx Ace. Everything is working fine but theres something I can't change.
In this engine/script when your party haves multiple characters they seem to follow you and I really don't like that. Is there anyway I can
change that? Please help...
I'm back XD
i'm here to give you tankentai with kaduki version
and i add some skill...
here's the Screenshot
Deenos - Made Kaduki Version
Usui.moo.jp - for the sprites
tomy - for the tankentai
krayz - for semi translate
Now version 1.1.
Multiple bugs fixed, especially in battle menu.
Compatible with KGC_OverDrive.
Compatible with ziifee's spin command (need to remove my SP addon).
Compatible with SBS with Kaduki and ATB.
It makes sense that you try to focus on the squishy mages at the back of the party first, right? If the mage can out-DPS the enemy DPS before the latter can kill the tank in front, the fight becomes boring.
…I think I might need to switch from standard ATK/DEF up/down buffs to parameter altering states. I just had an actor whose usual attack against an enemy does ~25 do a buffed attack against a debuffed enemy for ~600…