tech points

  1. cardcafe

    Party/Troop-Based TP

    Hello, I have a request regarding how TP is handled. By default, it is tied to individual actors and enemies. However, I would like for these to be based on parties/troops instead. In other words, any TP accumulated by either performing actions/receiving damage or used with skills would be...
  2. Keep the TPs the same after a fight

    It's-a-me, again. I had a great idea : create a new skill section called "Overdrive", with inside 1 or 2 very powerful skills, but which need 100 TP to be activated. I also programed my game so gaining TPs is really slow (+2TP with Attack, some add more... but anyway, an attack of the...

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