technology

  1. Damage Control

    RMMV Fusion [Modern-based RPG Game] (Beta V1.5L)

    Notice: Damage Control's development of Fusion was currently paused for some certain purpose. It seems LeonardPlaysMC was having a long trip to Manila for awaiting for his upcoming trip to America. But seriously, this game will continue for a long time, and it's still alive and kicking! The...
  2. Which of these technologies would be hard to create in Star Wars?

    This Wiki page I've been editing for months with stuff I've read on the internet. Based on existing science and tech already available in Star Wars, which of these would be challenging for a scientist in Star Wars to create? Try to explain why and you can pick multiple entries. Remember, Star...
  3. What can a scientist in my Star Wars RPG be working on?

    Im trying to write an RPG profile about a scientist who is working on something in the era of the New Republic. He does not believe in the Force. I just need something for him to be researching. It really isn’t that important to the story; it just has to sound cool and scientific.It can NOT be...
  4. Does anybody know of a site for RPG purposes that has a "Future tech of the week" feature?

    Does anybody know of a science/technology blog or site that has a "Future technology of the week" or "Future invention of the week" feature that they do every week? I've tried futuretimeline.net, singularityhub, etc. I was wondering if their was an under the radar site or obscure blog that does...
  5. Marquise*

    Net Neutrality a warning for the future!

    I honestly don't know if this falls under politics. But this issue might affect us all so deeply (I asked first if it was a hoax) that I can't believe we might loose all of our communication and creative world wide freedom soon. I would like to see if before the 14th December there is a way to...

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I just lost an hour plus of time to trying to modify the _battlefield sprite... when in reality MZ calls it _battleField ;_;

Even when debugging for the "undefined value", it looked exactly the same to my 20/60 eyesight.

I really prefer this_naming_convention rather than thisNamingConvention !!
hmm... I just solved one of the more annoying sideview battler problems in MV.. Passive States and Visual States can make it so when your character is in crisis HP, they don't go back to normal walk/wait when it's their turn. they stay in the crisis motion... neat.
Apparently all of LGBT reddit hates me. I posted a simple question and only got hate mail. What's the deal? The doompost was literally 6 months ago and I've changed my views since then and apologized.
MOD NOTE: See second response before replying to this. - Wavelength
Amazing. Simply amazing...

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