terrain tag

  1. gsuk

    Swimming events – restricting movement using terrain/region tags?

    Hi all! I'm trying to find a way to have swimming enemies on my maps that only swim in water. I'm using falcoa's ABS script, but I don't think that's particularly relevant (only for context of having enemy events on the maps). One of my playable characters can swim – I use a swimming script...
  2. Nilom

    Modify Region IDs with Script Commands

    Good evening! Is there a way to delete or spawn regions through script calls, outside of the map editor? Or does anyone know a plugin which can do that? A little explanation why I would need this: I'm working on a boardgame where events get moved automatically depending on what the players...
  3. Narch

    Assigning Terrain Tag to an event

    Hi everyone. Would it possible, to make a plugin allowing the developer to add a comment inside an event's page to determinte the event Terrain Tag depending on what page it's currently on? So when the command "Get Location Info" is used, it would return the Terrain Tag of the concerned event's...
  4. Emanzi

    How Can I Specify A Battle Background Per Tile?

    (works when world type/field type is selected in the mode for the tileset). So I have an overworked map and I want to control what battle background is specified per each independent tile for example forest for forest auto tiles, grass for grass auto tiles, water for water auto tiles e.t.c. MV...
  5. Ameer

    How to check terrain tag RMMV

    is there a way to check terrain tag in Mv in conditional branch and note that i am using mv 1.5.1 because my project is in development since rpg maker mv 1.5.1 was released and it is not running in newer versions
  6. Mooshry

    Regions

    I'm making a game on XP, and i wanna make a world map. For that, i need something like the regions in VX and MV. So, each region is a Terrain Tag, and the enemy IDs are set in the script editor. I would like this done before the end of summer BTW. And, each region would have a different...
  7. Conditional Branch Script Terrain Tag

    I'm using but player keeps phasing over the tagged tiles without anything happening. So what's the correct script call?
  8. Animebryan

    Need a plugin for setting battleback based on Terrain Tags

    I need a plugin to set Battlebacks based on Terrain Tags. I thought that maybe Yanfly would've included this option in his Region Battlebacks plugin but he didn't. I'd appreciate any help with this.
  9. jjbones123

    More than 7 terrain tags?

    I'm using terrain tags to add footstep sound effects when the player walks on certain tiles. (Example: If the player steps on a wooden floor tile, it will make a sound effect that sounds like they're walking on wood.) I know how to do it using terrain tags, but I've already used 6 of the 7...
  10. Kensei Takezo

    Kal Spawner- terrain tag or region?

    Hello everyone! So I'm doing some spawnings with Kal's spawner in combination with Falcao's ABS Pearl v3 (yes I have Sixth's patch) in my dungeons and realized that I have some maps that I want enemies to spawn only in certain areas. I know it already has the function of spawning on passable...
  11. Frogboy

    Uses for Terrain Tags?

    Maybe I'm still a little too noobish and just haven't noticed anyone or anything that uses this yet, but it seems like it could be a powerful feature.  I've watched a ton of YouTube tutorials and such and never heard any of them mention Terrain Tags.  These allow you to assign numbers to...
  12. Random Grass Battles

    So i'm trying to get the terrain tags to let me only battle in grass. I need some help setting it up. 
  13. Ahuramazda

    Tile passability problems

    I have looked for a bit on these forums and Google and found nothing that works to solve the problem I am having. I have tried Shaz's "TerrainTags.js" and Neon Black's "CP_Star_Passability_Fix.js" and have used the latest versions (that I could find) for both. I have no other plugins that...
  14. nio kasgami

    Manipulate Terrain Tag

    Hi guys  I wanted to createa vehicle manager who works with Terrains tags (and obviously  works with the default way too)  but I don't know how works the terrain tags How I could tweak them for when obtain a certain tags it's will do a things? or a another?  in simple I want to works with...
  15. how to make floating events float over pits that players can't

    Hello, I'm looking for a script to let events moving to be able to pass over certain tiles that the player cannot, but NOT be able to go through walls.  For instance I have an aviary with holes in the floor and birds on random movement.  I want the birds to be able to fly over the holes, but...

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Finally settled with a mapping style.
Hey there everyone! My laptop broke unexpectedly recently and I lost some files I hadn't backed up . . .
Pro tip to anyone looking for advice based on existing game mechanics: a lot of people reading your request won't have played the games you're talking about. Always assume your readers won't have, and explain what the mechanic actually *does* rather than just name-dropping the game. I see this a lot.
 …So I was looking at a question someone had asked and did some related experimentation. Apparently the Jump… movement route command works like the ultimate through. Including letting you move around outside the confines of the map entirely. o_O
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