Hello, everybody! I would like to know your thoughts about something very important regarding our games with RPG Maker: Dialogue system design!
What I've seen so far:
1) Text box + those square faces on the left side. (standard-like)
2) Busts/Portraits + text box. (well-known. No need for...
I tried searching the forums to see if anyone has similar problems and while I couldn't find anything, that maybe cause i'm not entirely sure how to word my question. It's also been awhile since i've posted a question on the RPG maker forums and it seems to have changed somewhat. So please...
I hope this is the right place to ask for script advice/assistance.
Okay so, Earlier, I managed to eliminate message window bordering, and made the transparency in windows uniform by editing that Window.png file. I didn't like the result, so instead I chose to eliminate the transparency by...
Back from a very long hiatus with a new project woo
This is my battler placeholder image trying out art styles too I want to fake a backview battle system
I think I will want portraits and battle sprites to be 2D and stick to pixel art for overworld not 100%sure but pretty sure its easier to make pixel art for overworld sprites, events and maps and stuff.