Note
This plugin works for both RMMV and RMMZ
Purpose
Lets you extract texts in events/common events/battle events to txt file
Video
Games using this plugin
None so far
Download Link
Demo Link
Hi, I don't know if this is the right forum.
Is there a plugin for RPG Maker MZ that allows you to extract the texts and dialogues of the entire project in a notepad?
Thank you
The skill use flavor text I'm using has very variable length for different skills therefore merely slowing down the auto-advance speed for battle text will not be sufficient. I want the player to be able to skip through the battle text as fast as they can push the confirm button, but I don't...
Just making a poll, I'm curious what everyone prefers :)
p.s - they are A.I voices so it's the best they going to get, also try to guess the voices in the comments ;D
--------------------------------------------------------------------------------------------------------------
Sound Example ...
is there any way to display the text "saving ..." while the player save the game? (RPG Maker VX Ace)
Sometimes, when you have been playing for many hours and a lot of progress and you save the game, the program takes a long time to save, so it would be appropriate to show a message or something...
how to display text on screen without using message box? but anywhere on the screen.
The problem with message boxes is that it only limits you to showing text above, in the middle and below the screen and you must press Enter to continue the event process.
Is there a way to display a text...
Introduction
These are plugins that, as the name suggests, word-wrap the text in your game. They all depend on the WordWrapCore plugin which, among other things, functions as a settings container that the main wrapping plugins go by.
At the time of this writing, they only wrap message box text...
Greetings! I am back with another short game. This was made using Ace.
Positions Needed:
It's pretty simple. I'm looking for some people to test the demo of this game to see if the idea holds any water and also for difficulty purposes.
My Role:
I'm a solo dev on this project. I've done...
Pieces of individual characters will be invisible or discolored, making the text hard-to-impossible to read. Sometimes it's just small pieces here and there, sometimes it's a lot.
Sometimes it only affects the save/load menu, sometimes it affects the in-game menus and options screens, and...
I am trying to customize my game's windows with some Photoshop, plugins from Yanfly, Galv.
Everything had been fine until I checked the battle processing.
The box that shows skill use, damage taken,... has a dark background which is contrast to my other windows(white) and make it difficult to...
Hello! I'm making a small game for my friend for his birthday.
There'll be lots of in jokes for him to enjoy. Not using weapons, I've installed the "Weapons Unleash" plugin to allow skills to be assigned to classes/characters rather than weapons.
However when I type in the "message" box for...
Text highlighter - Version 1.0
RPG Maker MV Plugin
DaedraKyne
Introduction
Highlight parts of any text in your game (Message text, scrolling text, etc...) with any hex color!
Screenshot
Features
This plugin adds the ability to add highlight (background coloring) to any text in your game!
You...
Hi! I'm making my first project, and I found the error on the text box. I put the event on this position for looking the map.
In the 5th floor the text is normal, but when I go down and look the map on the 4th floor. The text are faded, but when I look at the floor map again(didn't go to...
Hello, I just wanted to ask if there is a plugin or a way to display battle animations on the map. My intend with it is to use those animations to display animated text for some cutscenes to simulate chatter or the character thinking.
Thanks in advance.
I'm looking for a plug-in that changes the pitch of the sound each time a letter appears in a textbox for MV... I tried some of them but they weren't what I was looking for, I found a few but they were sadly for VX Ace.
Plus, I'm looking for one that is free...
I provided a quick example:
In...
So I plan on using a different font for my game, But i have no idea how to do that so:
-How do i changed the font for RPG maker VX Ace
-how that would effect things like the text-codes (EX: \n[1] , /{, /v[1], /i[1] stuff like that.)
This dumb dumb here doesn't know how to script lol X'P
Event Describe
J / JE / Jragyn
Introduction
This plugin enables RM devs to grant additional contextual detail to events on the map through text and/or icons.
Features
- "describe" an event by adding some text
- "describe" an event by adding an icon
- either/both text and icon can hide/show...
MPP_MessageSE - 2021/01/18 (ver. 1.1)
Creator name: Mokusei Penguin
Overview
Add the function to sound SE to [Show text]
Note: This plugin is for RPG Maker MV and MZ.
[Show text] control characters:
\SE[n]
Change letter SE to n / 0 with no SE
Plugin command details
- In MV, the variable N...
Hello there, I would need a little modify on this plugin I'm using.
I found in this thread a modified version of Yanfly's "Event Mini Label" plugin which I'm using to show text on screen, as you would do with a textbox, except in this case you can place it anywhere and it doesn't disappear...
Our latest Make a Game in MZ Stream is here! Today, we're going to create a complex switch puzzle, where flipping one switch also toggles the switches adjacent to it. Join now to see how it's done!
Come join us for 2 more hours of the fabulous Kindred Novel by BirdBunch! We had a lot of fun yesterday and look forward to exploring more of this compelling game
I am happy to announce that a date for the release of the demo on Steam has been decided: On may 26th at 18:00 GMT, the demo will be available for download! One week later, on april 21st, the demo will also be available on other platforms such as Itch.io and other supported platforms.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.