1. kR1pt0n1t3

    Looking for Prison Stocks

    Hi Two-Three months ago I found tiles for Prison Stocks and unfortunately I had problems with my PC where I accidentally formatted the wrong drive and I lost all my stuff and all others stuff I found throughout the years on the internet. I'm desperately now trying to find some of the stuff I...
  2. tale

    com_sho Nightmare Tilesets

    With permission from コミュ将 (comshou), I'm reposting tilesets zip here. Here's a Nightmare Tilesets where you can create creepy atmosphere, obscure tones, and surreal rooms. Gif preview- Gears, TV, Noise, etc Zip includes- characters: !$TV | ghost parallaxes: Horror 1-3 tilesets...
  3. Relianna

    Empty Shelves and Non Empty Shelves needed.

    In my game it' is centered around rebuilding this old house, and also around crafting. I would love to have some empty shelves to work with as well as shelves for various "classes" to kinda see a growth as the character learns new skills. For example if she were to gather mushrooms, there could...
  4. Kev

    RMMV Camera Sprite

    Wondering if anyone has come across a sprite/tile for a "film set camera" on a tripod. Various angles would be preferred.
  5. tale

    com_sho Sweet Home, Sweet Village Tilesets

    With permission from コミュ将 (comshou), I'm reposting tilesets zip here. okasi sample: imgs- kasi, kasi2, kasi3, kasi5 okasiEx sample: [Expansion include more colors and sweet variations.] imgs- kasi, kasi3, kasi5, kasi12 Terms: - You can use this however you like (including commercial...
  6. Pix3M

    I want water tiles with 012 animation instead of 0121

    (I think I posted this in the wrong section… oops) I'm making my own tilesets but water doesn't flow back and forth. I want them to flow in one direction in a 3-frame animation. So I found this in rpg_core.js Tilemap.prototype._drawAutotile = function(bitmap, tileId, dx, dy) { ... ...
  7. RainbowGrenade

    Search Area

    Search Area I have no idea what else to call this plugin, so I hope that makes sense. This plugin will allow the user to search an area for specific values, i.e. events IDs, tile IDs, region IDs and terrain tags. Upon finding one of these values, a common event will be triggered. The...
  8. Tonbi

    Tonbi's material factory

    Ohayo! Konnichiwa! Konbanwa! Provides tall size characters and interiors, Autotile templates...etcetera. 日本語のページは【画像素材】公式キャラ改変-三頭身キャラ です。 Credits & Terms of Usage! Free for commercial and non-Commercial use. You must have legally owned an 'RPG Maker MV' license. You must not distribute this...
  9. Tonbi

    TF_LayeredMap.js You can walk around the tile!

    TF_LayeredMap.js Tonbi@Tobishima-Factory Introduction Can move tile front and back like fence. Ideal for using tall size characters such as 'Tonbi's material factory ' That's why? see this comment. Credits & Terms of Usage! (c) Tonbi@Tobishima-Factory Released under the MIT License...
  10. Finnuval

    Close please

    Hi there, I need 3 signs for rpgmaker MV that look like this : sizes are: 1x1, (supposed to be a Police-Station Sign. Shield with the letter P on a plain background) 1x3 (Bank sign) 3x1 (Q&A Travel sign) I would really appreciate it if someone could and wants to make these for me :D You'll be...
  11. Binel

    How to make a "effect" just happen when I step on it?

    Hi! I want my char to step on a tile and something to happen & when he step off that tile, the effect goes off. My problem is that the effect happen when I am on it but when I step off the effect still active. How do I make the effect go off when I step off? I just want the effect to happen...
  12. I have a question about resources.

    I'm about to make a game and i'm not really ok with the rpg maker mv tiles i need a new ones so where can i get them free and how i dont know
  13. Denisowator

    Layer C overwrites layer B

    I've done some googling, but can't find this specific problem anywhere. Here's my scenario: I've got basic ground level stuff set up on the A layers, then I've got my building sprites on layer B (because some parts of the buildings end in points and leave empty areas that are the blue/black...
  14. Basti

    [MV] Swap Tile on Map while playing?

    Hi :) I'm Basti and new to this forum. Sorry for my sometime bad english, I'm german. You know...harsh accent and so on... My question: I haven't found an answer for this: I want to have a barricade in my game, which removes through an event. Like a person who blocks the floor and later when i...
  15. Vanir

    Vanir Resources | Update: 43 Icons & variations [133 total] | NO RTP tilesets, icons

    ..................................................... Here you can find several resources among which the tileset will prevail. This thread will be updated over time. Do not hesitate to let me know your suggestions below. PD: The set of tiles I make does not use the RTP set Term of use...
  16. emilywake

    RMMV Simple Festival Banner Tiles

    I'm needing banners in various colors for my maps. I couldn't find what I needed online to show you properly, so I made a basic (a.k.a. terrible) version in Paint. I would like to have pink, red, orange, green, blue, and purple. If anyone can make this a into a tileset I can use, I will give you...
  17. emilywake

    Rock Group Tileset

    I noticed a lack of rock groupings in RMMV and decided to fix that. I mean, we have large groups of trees, but not rocks. When using the single rocks, they look too spread out to look effective in actually stopping characters, so I wanted something to fix that clunky look. I did not redraw the...
  18. megumi014

    Bali's Tiles Resources [MV] (and moar)

    Bali's Tiles Heaven ♥ & Moar Last Update: 30/11/18 Paintings Welp, lately I've been obsessed with ceramic tiles and ornaments, and I've been trying to incorporate some into my MV games. Some of them are not perfect since I'm still learning. Terms of Use: I use different sources to make...
  19. Finnuval

    world map tile (CLOSE)

    This can be closed as I already got the resource requested :cutesmile: (for those wondering, I wanted tents on a desert floor for the worldmap)
  20. Moving Water effect

    Hi everyone. I'm here to request something I've been waiting for since RMXP came out. It is a water moving effect, similar to a lot of SNES games. I've seen screen filters and all of that be done, so I was thinking to myself "Why can't one tile have an effect?" What I am talking about is like...

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