1. Xyonel

    TileSheet graphic id for a check in map

    Hi, I need to know which graphic tile# from a tilesheet B is used in determined location example $gameVariables.value(6) for X and $gameVariables.value(7) for Y. I'm not able to find a call or a function to "read" which graphic is used in that location, someone can help? I cannot use variables...
  2. Formatting the "A" Tiles

    Just a quick question - how exactly are the "A" tiles formatted? The tutorial on simple eidts says the tilesheets for the B-E tiles are 512x512 pixels, but that the A tiles have their own rules.  Do they just have to be divisible by 32, or is there something else?

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