timed hits

  1. Galv's Timed Button Attacks line 568 disposed sprite error

    Hi, first time posting here. I have zero knowledge on fixing scripts so I thought I'd post here. As the title suggests, I got this error when using Galv's Timed Button Attacks script and I have no clue how it happened. I hope someone knows how to fix this! Again, first time posting so forgive...
  2. LakituAl

    [RMMV] Checking for an Actor's MP in the middle of an attack itself

    Howdy. I'm having a lil' problem with my attack's script. The intended behavior: First a timed hit occurs by pressing Shift (this works fine), then, have the game check if the character has more than 0 MP. If so, allow for additional input (in this case a qcb plus Shift) for a chance to allow...
  3. Lonewulf123

    [ACE] Galv Timed Hits - Adding Varied Timed Defends?

    Hello all, I've been using Galv Timed Attack script, and it's been great! I love the ability to add a sense of timing to attacking and defending, it really makes the turn-based battles more dynamic. If you aren't aware of what the script does: Basically, whenever an attack is launched it...

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