WindowBackImage - Version 1.4.0 (2020/12/28)
Creator name: Triacontane
Replace windowskin with an image
Note: Image file has to be inside img/pictures folder.
- Replaces the window with an image of your choice.
- The original window frame will be hidden.
Commercial use: OK
Redistribution after processing: OK
For RPG Maker MV
Source (found on resource section)
Feel free to use these.
This is a simple script that allows you to skip to the starting level. Useful for games that don't need the default title.
Copy this code and replace the code in Scenes > Scene_Title.
This code is under the Apache License.
class Scene_Title < Scene_Base
I used RPG Maker VX Ace/ MV with Himeworks script/ plugin to make Windowskin Tester.
Game.exe lets you try out windows inside Graphics/System folder (for Ace) or img/system folder (for MV)
File name has to be "Window" (default) or "Window#" # is 1 through 5
Instead of opening up RPG Maker to...
CGMZ Title Command Window
By: Casper Gaming
Last Update: 4/14/2021
Latest Version: 1.1.0
ive heard people say simplicity is key such as "within"
some like gibberish like "wamzo ka-zamzo"
while others say the prefer the old fashion "heroman: the legend of the bird"
i cant decide because most of the time i just choose what seems fitting of the theme/art (or if it just sounds funny :0)...
I'm looking to create my own title and splash pre-title. Using Yanfly's Pre-title I was able to create the splash segment, but since it takes the place of my title I can't have my own title as well as the splash. Anybody know how I can make my own splash and my own title screen?
I've currently started an attempt to bring a project from the Rpg Maker MV to the Rpg Maker MZ and I'm struggling to get it to look like I want it to look.
How it used to look in the Rpg Maker MV (here I managed to give it a nice retrofuturistic appearance):
How it looks now:
I'm having 4...
CGMZ Title System
By: Casper Gaming
Last Update: 9/7/2020
Latest Version: 1.0.1
Allows you to show multiple images or maps in a cycle on the title screen. It will cycle between each map/image in order, and can handle screen effects and other event commands.
Show a sequence of title screen...
It seems like people were interested in my dynamic title plugin. I will put it right here, just simply save it as anything like DynamicTitle.js and put it in your plugins folder.
What it does:
With this plugin, it enables you to specify an alternative title song, and background which...
So if anyone's been wondering how I've been doing my videos, I basically use pre-title events to create a splash screen. This video looks like it's just an intro and I forgot the actual contents and skipped straight to the ending, but in fact that's the goal of the plugin.
The splash screen...
A day or two ago, a dev was sharing some of their work and one of the comments was particular interested in the name they chose. Their criticism was that it was too generic and would impact the results the author was looking for.
In one instance, I get that idea. If you're game is just called...
I really want to have a movie/intro/opening scene come up after the splash screens, but before the title screen. Of course, also with the option to skip the movie.
I found this plugin online through YouTube, but the movies aren't showing up and I've tried many different formats, ect...
Centered Title Command
Centers title command texts and 5 characters wider.
Paste this script above Main.
Shows copyright text on the title screen (Under Constant, set your text for copyright)
Paste this script...
I'm wondering if there's a way to play several different tracks of music on the title screen at once, and let the music automatically fade-in and fade-out, so the next track comes in nice and easy. Is there a way to do this? Or maybe a free plugin that can help? Newbie btw.
This is my first time using this site, I'm trying to get used to it so sorry if I'm not doing something right.
Now onwards to the point of this thread.
Is there a plugin or...anyway to make extra selections unlock in the title screen after you accomplish something or have unlocked it.
How do I make my game so if the player has a save file, they will not be able to start a new game? I know forbidding players to start a new game if they have a save file might sound like a jerk move, but I want my players to have to live with their decisions in my game, kind of like they would...