Map Controls 1.10
Author: Michael Morris @Blue Booth Studios
Introduction
Let's face it. You've got your really cool mini-game ideas, and you can't wait to put them together. The last thing you want to bother with is making all the buttons and input methods work correctly. To...
Touch Surprise Battles v1.4
By DreamX
Introduction/Features
Events labeled with <enemy:1> will use their direction and the player's direction to decide whether their battle processing command results in a preemptive, surprise, or normal battle. You can also force the next evented battle to...
Hello All!
I was wondering if someone had created an event that activated on follower touch and not just on player touch. Yes, I have checked and it has been created for ACE, but as far as I know, not for MV.
I have a dungeon that will randomly spawn Death that will pursue the player and if...
Hello, I would like to develop a game for mobile in RPG Maker MV.
My question is: How to remove the flash effect that appears on the screen when I click/touch to move the character?
There should be a plugin or internal option to remove that effect, because it doesn't look right as it is...
Hi all, I did some digging in the forums and on google regarding the awesome new touch features in RM MV but haven't turned up much. I decided to post a topic on touch/mouse input features in order to add some spice to your games!
Is there any way to have actions call for mouse/touch screen...
Is anyone know how to reduce speed when use mouse/touch ?
because it looks like the character run all the time
Edit: Found thanks for anyone have the same problem refer to http://forums.rpgmak...manage-dashing/
Edit2: The plugins seem don't work with me...
Hi all, I've been trying to figure this one out for a few hours but I'm relatively new to this. It seems simple, but it's just eluding me at the moment.
I'm experimenting with a physical encounter system (ie. you fight the monsters you touch on the map). This is easy to do with the Touch...
Hi guys, I am newby in rpg maker vx ace, I'm developing my first video game. It will run on a multitouch table with Windows 8.1, so I'm looking for a script to manage the directional arrow icons. At first I tried with a mouse script, but in fullscreen mode the mouse touch have a phase...
Ok, I have fire that is slowly appearing and is slowly pushing the player away buuuuuuuut there's a problem. the fire appears one at a time, and if the player is standing on the spot where it appears then it doesn't kill him... he just stands there looking like a human candle.. so does anyone...
I am currently using the khas arc engine script. http://www.rpgmakervxace.net/topic/6948-arc-engine-realistic-platform-system/
my problem that i have is after the map is compressed in the physics editor I can no longer use the stepping animation for events.
also the "event touch" trigger no...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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