1. TheFe91

    Events seeing behind walls

    Hi everyone! I have an event that triggers when it sees my player (= when the event is facing the player). I am using the "Facing_Towards_Player_Conditional" plugin. This works pretty well, but the problem is that the event triggers even if there is a wall between the event and the player...
  2. Potreen

    Event towards player, activate on player touch

    I have an event with 'through' moving towards player with activate on touch. It's also set to 'faster' speed and 'higher' freq. But often the player can move a direction away from it, or stand still and the event won't trigger, just stay right behind the player. It's like it follows the...
  3. how to make something move towards you?

    Hi, does anyone know how to make an event move towards the player? i feel like this is obvious but i'm not sure

Latest Threads

Latest Posts

Latest Profile Posts

Jeżeli jeszcze nie subskrybujecie to byłoby nam bardzo miło.
Potrzebujemy 100 subów na niestandardowy URL.
Who wants to see my review of the worst star wars movie? This movie has all the excitement of being on Jury Duty of the most boring case ever about trade negotiations.
A lot to learn to make a game. Can I handle it?
I've been working on status effects since last thursday, and today I finished the core mechanic of Zombie, Teleport, Curse and Recall. Zombie and Curse are lacking a few things to make them complete atm. Teleport though is the "HAHA" spell for some of my mobs, but can "NOPE" at them with Recall.
I'm weird as there are a few game franchises I'll watch and read about, but have no interest in playing.

Forum statistics

Latest member