I want to experiment with a system where using skills in battle generates MP or TP (one or the other, doesn’t matter) instead of consuming it. Each character’s target rate will be determined by their current MP/TP value. The end result will be that the more powerful skills a character uses, the...
I know that there must be a formula somewhere in the default scripts which works out how much TP an actor gains when hit by the enemy.
I have 2 questions
First (obviously) can someone tell me where that particular formula is?
Second is it possible to give different amounts of TP gain to...
So I have a question! I want to make a SP(stamina) bar in place of the TP bar. I already figured out how to make the TP start maxed out. My issue is I don't want it to regenerate. I want it to basically act the same as the MP bar. I figured I could use Yanfly's Extra Parameter Formula but I...
I've been looking around in both the default RPG Maker MV system and into Yanfly's scripts - is there any way to show TP gain/loss? You can see HP and MP but not TP - is this just me? Did I break a thing?
What This Plugin Does:
Currently, TP is restricted to having a specific Max and Initial value, along with being forced to have specific mechanics built into it.
This Plugin allows you to change all of this...
Welp, the bullying hadn't let up so I decided to make him a marchpane cake with Miku Hatsune on it, cause marchpane is his favorite food. :3 I wish I knew how to bake better. I'm better at making non-bake homemade candy sweets.