treasure chest

  1. ovate

    Bonsaiheldin - Treasure chests (front/back)

    I'm sharing Bonsaiheldin's Treasure chests here that I formatted for VX Ace. I added two frames between closed & opened chest and back version. Features - Gold, silver and wooden frames - With and without locks - Front and back Credit: Bonsaiheldin License- Creative Commons BY 4.0 license...
  2. totalwarANGEL

    RMMZ Random Treasures (Version 1.0)

    Hello there! :ehappy: After lurking around here, I've decided to post something. I am working on a game for quit some time and maybe never finish it *lol*. While developing I wrote some plugins for myself. This one here is the first I thought maybe someone else could need that. I searched the...
  3. ovate

    XP Chests reformatted (front/back, left/right)

    I reformatted XP Chest for compatibility with VX Ace. Despite the alternate style, direction of facing left/right are available. Preview- Front/Back Left/Right Mimic Terms of Use If you own a copy of RPG Maker XP- you can use them for RPG Maker projects. Free to use in...
  4. atoms

    Purchased RPG Maker VX to not be "a pirate" in "that way" anymore.

    Hey, I don't know where to post this or what to say, but I wanted you to know years ago when RPG Maker VX first came out, way before this site existed, I did "pirate" it since I didn't earn any money at the time. But I now realized I can purchase it instead. Since I still use it sometimes, I...

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Made this sign for a you-know-what type of business, completely from scratch.
Gotta admit, i'm extremely proud of it.

image.png
After 7 months of really hard work and then 6 months of lazing around and procrastinating with adding the final touches my game is finally complete! Not bad considering that a year ago I didn't really even know about variables. Thanks to everyone who helped with questions and assets! Feels good to have a game under my belt! Ep2 (also self contained) may possibly come in the future!
I just made a breakthrough in my Battlecore problem where the Abort Battle command wouldn't work after using a Custom Action Sequence skill. It seems that Abort Battle can't be the last command in the event.
Before, the event was ordered (Dialogue -> Abort Battle). But having the message appear LAST fixed it.
(Abort Battle -> Dialogue)
"Does anyone remember the new year 2022? yeah, that was like yesterday. Wait, what do you mean by '2022 is almost over'?"
kuestsdynamisxp001.jpg


Just a glimpse of how Kuests Dynamis XP would look like.

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