Tree of Kings
First of all, thank you for checking this out and an even bigger thank you if you have played my game. Please kindly provide constructive feedbacks, thoughts & ideas, criticism in the comments or at a GForm I’m about to give you below or in-game. I’ll be sure to read them and may...
I have made an event and gave it the image of tilesetB tree.
Now in the editor I put some text and it never shows up? If I use other tiles exceptB then the text works...
What to do here?
What i want is that char goes near tree then it asks chop tree?
If yes then then self switch triggers and...
With permission from コミュ将 (com-sho), I'm reposting tilesets zip here.
This tileset that allows you to create a serene forest.
3 characters of shaking trees | 7 pictures overlay/ effect | 6 images for tileset
- Users must own MV in order to use them
- You can...
Resource Type: Characters,and Battler
Maker Format: MV)
Art Style: Ace RTP
In my game there is an ancestral being, this being is a living giant tree called the forest sage, at some point in the game the player is forced to fight this being cause he is possessed by an evil...
Greetings community, i looking for a blossom tree which should match with the RPG Maker MV.
I don't found something similar like that yet. It shouldn't be a simple recolor from the RTP trees.
Maker Format: MV.
Resource Type: Tiles.
Art Style: Semi Realistic.
Description: A large blossom...
Well, so what I...
A lot of people like to use the XP tilesets in the newer engines, but since it's style hardly matches that of most tilesets used in those games, I decided to paint over some of them.
It doesn't look like VX RTP 100%, but it will surely blend better with it than the original one.
Please grab the...
So I wan't to know if there's a simple way to make object tiles have an 3 frame animation.
I would love to know if its possible to make glowing trees via script.
Maybe a script that plays 3 frames of an object.
Also I posted this on the wrong thread please move it mod...
Hello everyone! I am scratching my head over this one and would appreciate some assistance!
I am attempting to create an event that displays a static sprite of a tree. My goal is that I want this event to have a 'detection radius' or 'directional line of sight' that checks for the player's x...
I sometimes accidentally make new graphics for my own projects or just for fun.
a bit of a noob question and not to send anyone on the same google hunt that I've been on but I remember seeing a plugin floating around that had a GUI for subclass trees.
I've been trying to find it for quite some time now as I realized the way I wanted to implement the...
✩✩✩ ☺ CT_Bolt's MV Creation Page ☺ ✩✩✩
Hello everyone, this will be where I will post my resources for RPG Maker MV. :cutesmile:
Feel free to use in Commercial or Non-Commercial games.
You may edit this if you like; Please let me know and post...
Resource Type: Tile set
Maker Format: MV
Art Style: Something close to PandaMaru?
Description: I need some massive tree trunk base pieces to make it look like there are cities built into the tree (when on ground level)
Reference Images: Here's the trees by the...
First time poster long time user of RPG maker, Whtdragon here o3o/ I sometimes like to make edits when I get bored and decided I'd share a recent edit I did for RPG maker MV~ (also apologies in advance if I missed something in the rules that I was supposed to do when posting)
I'm a sucker for...
Tile request for VX Ace.
Not to brightly coloured but not to dull. Somewhere in the middle.Similar to the default tile set for VX Ace.
Tiles that I would like:
(Auto tiles anywhere possible please.)
3 Different trees (All full grown alive trees)
Yeah i need the tileset of some kind of big tree..
Basically a tree but big :D
The colors can be the same
Just like this one
But A LOT more bigger and some "tree shadow" tiles please
Eh i hope you understand ;-;
EDIT: Dont forget to add an entrance please
I've been using some mack tilesets, and mack characters for VX. I want my character to go behind the tree, but instead she just goes against it like a table. I want her to go behind it but still so you can't see the character. How can I do that? Thanks! Sorry I didn't explain it very well...
I have a wood cutting system in my game that works well, except that when the tree re-spawns the top half does not come back. I am hoping to not need to add scripts to my game just yet, because I'm still learning. The way I am currently doing it is.
-two events make the tree image