So, I'll make this short.
I have two events next to each other, and one is supposed to trigger the other.
Problem is, the first one isn't allowed to move to do so, and when I say 'move route - move up - skip', the event just skips the move route and nothing happens.
The player is ALSO standing...
I'm using Yanfly's Move Route Core plugin. That may or may not be relevant to the solution, if there is one.
I want to use Set Movement Route to make the player jump forward 1 tile, and then trigger the event that is on that tile.
For example, imagine a row of events, side-by-side...
I have a question.
I want to have one event trigger another while still being there.
Or let me explain it like this. The scenario is that two people are talking while suddenly they hear some noises and an enemy
pops up. How do I do that? I hope somebody can help me !
Is there a way to either change the type of a trigger an event page has, or maybe run two event pages simultaniously?
What I'm specifically trying to do here is to have patrolling NPCs, that will chase the player once seen, and on touch initiate a battle, but if the player manages to press a...
I've been using RPGM XVA for a while so this is the first time I encounter such a problem.
I have an event which gets triggered when the player walks on a specific point in the map.
If I start a new game, the event works perfectly but if I continue a game, the event immediately...
Hello RPG make forums! I've got what I believe to be a simple problem, but its stumped me as I thought the program would run this event when I transfer the player to the map. But it for some reason just puts the player there and ignores this event. You see I have a rathe long event already on...
I want to create a trap that will be triggered if the player touches it, yet also can be disabled if the action button is pressed in front of it. Is there any way to have this possible because as of now only page 2 of the event takes place.
Page 1 Player touch triggered.
As the title says, can i trigger the event using Action Button without entering the event?
Wolf RPG Maker can do this though.
Is there something i must do or this is script?
If it's a script, i don't know what to search.
I have a piece of armor which, when equipped, I would like to trigger a cut scene. I cannot know when the player will equip this armour, if at all, so I thought to use a parallel process, which is messy and not my preferred solution. However, even that does not appear to be an option because...
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