triggers

  1. Aslanemperor

    a spell to light the stars

    So, I have a problem which I'm guessing is not unique. I'm sure it's been fixed before, but I can't find anyone posting tutorials. The only caveat, before I get into the problem, is that I'd like to avoid scripts and plugins if at all possible. In the game I'm making, the main characters are...
  2. DedicatedGhost

    Can I set the cursor to move a character without clicking?

    Basically what I'm doing is experimenting with making a first person point and click horror game using Blender cycles rendered images as parallaxes for rooms and all that. What I'm wondering is if I can obtain the same scrolling effect I get when setting the "player" invisible and clicking...
  3. DjKniteX

    My Switches to get NPCs to disapepar when you leave the room isn't working

    I set a general switch for the NPCs in a room and made a 2nd event page where it's empty. The first page for those npcs have the switches on. Now I have it on my transfer (for when I leave the room) to turn the switches off but that doesn't seem to be working. After I talk to the NPCs they...
  4. Concurrent Events, Different Triggers

    So I wanted to have an event with two different triggers, one triggered by the action button and one by event touch. As of now I have two events pages - one is triggered by event touch where the event enemy sprite inflicts damage on the player upon touching. The other event is the player...
  5. Wavelength

    Ideas for Automatic Spell Triggers?

    I am designing a mechanic for my game where players may assign a skill to "Trigger" (automatically and immediately get cast) when a specified condition is met.  The benefit to doing so is that actions cast via Trigger won't use up the character's turn; the drawback is that the skill isn't...
  6. jjbones123

    How to make events that are only triggered by running/dashing?

    Hello! :)   I'm new to both this forum and forums in general and i'm not entirely sure how to word my question but, here it goes: I'm making a game in RPG Maker VX Ace and I want one of the characters in my game to destroy breakable walls on the over world map by charging into them. To...
  7. lixerman99

    Is there a way to create an event with no trigger?

    I'm using the mouse system ex plugin which allows you to activate events through interactions with the mouse. So, the problem is, you can activate the event I want with the mouse, but you can also activate it with the player. Through player touch, event touch or action the player can still...
  8. Tsukihime

    Common Event Buttons

    By default, common events can only be executed when you have an event call a common event, or if a common event runs automatically when a condition is met.With this plugin, you can assign common events to certain buttons on the keyboard. When that button is pressed, the common event will be...
  9. Tsukihime

    Follower Event Touch

    In RPG Maker, the "event touch" trigger allows you to create events that will execute when they touch the player. "Touch" means when they try to move in a certain direction, but are unable to move because there is something blocking the way. In this case, the only object they check for is the...
  10. Tsukihime

    Event Trigger Labels

    In RPG Maker, you have events on the map that can be triggered when the player is either standing on top of them or in front of them. When a player wishes to trigger an event, they press the "action" button, which by default is the Z or Enter key. When an event is triggered, they will execute...
  11. Sausage_Boi

    NPC triggers another NPC, different behavior for player touch same NPC

    Hello! I am hoping this isn't something that is extremely complicated, but I am looking for a script that will make it so when 2 NPCs touch, one NPC's graphic will change, but I don't want the same thing to happen when the player touches the same NPC. For instance a bus, I want it to touch an...
  12. player touch won't trigger

    first post here, i'm a noob so, I have an event setup -- movement; custom  - move right, repeat speed; normal freq; highest tried all three priorities, currently on below direction fix and walking anim. both on trigger; player touch contents; game over essentially it's a boulder moving...
  13. Tsukihime

    Scripted Action Trigger

    This script allows you to manually perform a check to see if there are any events that can be triggered by the player. It is almost equivalent to pressing the action button on the map, except no button is actually pressed. The purpose of this script is to simulate action triggering using...
  14. Tsukihime

    Performance Analysis: Event Trigger Checks

    This is a series of articles dedicated to performance analysis in RPG Maker. The purpose is to understand what causes performance issues which result in what developers or players usually refer to as "lag". This article is focused on one aspect of the engine: checking for events triggers. I...
  15. Tsukihime

    Using Key Items to Trigger Events

    This article shows how you can set up events to respond when the player uses a key item on the event. This is the second part of the series on Event Trigger Labels, a concept that allows developers to partition their event sequences into different sections marked by labels and choosing which...
  16. Tsukihime

    Assigning Multiple Action Triggers to an Event

    In this article I discuss a particular type of interaction between the player and events. We start by looking at the basic “action” trigger and how it works. Afterwards, we go straight into how we can turn this simple idea into an extremely efficient and effective way to create events that will...
  17. Leafthefur

    Region trigger events help..

    Im trying to make this event with regions, that when the player touches region 1 the event will trigger This is the event that controls the regions and the one i want to trigger And this is the event i want to trigger This is my problem: When i enter the map, the character (graphic) isnt...

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