troop

  1. Boss not reviving minions

    I'm trying to make a complex boss battle where the boss is nearly invincible until its two minions die, and the boss revives them after a while. My original approach to doing this was by using a troop event to initiate a "countdown" variable after both minions are dead which counts down by one...
  2. ravage020200

    Troop Variables help.

    First off, let me apologize if there is some sort of sub-forum for support posts and I completely missed it. But now to my question, now this will probably end up being something extremely easy, but I am still lost. Alright, so I have a troop with two slimes. I have a quest that counts slimes...
  3. Tiamat5774

    RPGMXP: Enemy Stat blocks for battle debugging

    I need help with editing (altering) this script The original script showed the enemy's hp, but I've got it to show other stats. I'm trying to event a level up system for the enemies and I need something visual DURING the battles to see if my events are working. I know there are monster...
  4. Silent Darkness

    "Pre-Troop Events"?

    What i'm looking for is a script that allows processing for events when a random encounter battle is about to start, and before battle processing begins. Why? Well, mostly because I need a smoother way to change battle music on the fly than simply putting a play BGM music command at the...

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