1. Guardinthena

    Monsters for a Swamp

    So, I am working on creating maps for a swamp/marshland that is in part inspired by the Hydra Marshes from Chrono Cross. There are areas in the lower marshes that are toxic and have miasma effects on the party without the right equip. And the higher levels are not toxic. Well, at the end of...
  2. RMMV Making a healing spell do damage to Undead enemies

    Hello, fellow game makers! I hope that you all had/are having a restful weekend. I'm trying to make a set of active spells/skills that heal when used on an ally (state 30), but do damage to any enemies which are undead (state 301). The method I'm using works, but it displays a 0 value for the...
  3. Zanderfel

    Gen Parts, Monsters, etc

    Resource Type: Gen Parts (Mostly clothing options, but I am looking for Evil & Monster parts), Monsters & Bosses (Actors, Battlers, Portraits, and Enemies), and Animations (for Spells, Abilities, and World Map events). Maker Format: MV Only - I don't have any other version Art Style: Not...
  4. KrimsonKatt

    How to make skills have extra effects when the target is inflicted with a certain state

    Hello. So right now in my game I have certain skills that have special effects when used against certain enemies. The first example is undead enemies, which I've marked as such with a passive state using Yanfly's passive states plugin. I have two skills called "Smite" and "Purge" which are...
  5. Rinobi

    RMMV Necromancy - Acquiring Undead

    Hello, I am hoping to get feedback on a mechanic for my necromancer class. I have come up with two potential options for players to acquire undead minions via a skill called Corpse Capture. Please see the below two options and let me know what your thoughts are. Option #1: Kill a weakened...
  6. Chicken Fetus

    RMVX Cat Story (Animal Survival Horror)

    *Warning: Some violent, morbid and creepy content. This is not a child friendly game despite the cute kittens. If your not interested in this project but can think of something that could make the concept more interesting to you, please let me know. Xerhoul's Creatures: A Cat's Story A Survival...
  7. Arithmetician

    Balancing Lich/Undead States

    I thought it would be cool if it was possible to equip a skill (via Yanfly's plugins + Tricks & Tips) that turns the character undead.  So far I can make the character undead (so healing damages them), and I also have the same state grant immunity to dark damage while causing a weakness to holy...
  8. TriceratopsX

    Evil immortal villainy

    IMMORTALITY!! (cue thunder) Loads of evil masterminds, chessmasters, ne'er-do-wells, bad guys, lackeys and lawyers seek it and will stop at nothing to obtain it. So what do you guys think of both having this as a villains goal? Or if they are already immortal, how would you guys have them...
  9. SC Fúria

    Undead/Zombie State (Using Yanfly Buffs&States Core)

    Hi guys! Today I have another question, I hope it can be resolved! Currently, I'm using Yanfly Buffs&States Core and the autopassive states plugins to recreate the undead state of Final Fantasy X. The next youtube video shows how to use it in enemies but it can easly done for anything...
  10. SilverDash

    Undead Plugin (invert healing <==> damage)

    Undead v. 1.00 Author: Silver Features: - Converts healing to damage and/or damage to healing for undead enemies and/or players. - Using notetags you can specify what skills and/or items will have their damage/healing inverted. - Optionally: adds an undead-state for compatibility with other...
  11. SilverDash

    Howto: Reverse healing items/skills to damage

    I messed around in the: Game_Action.prototype.apply() Game_Action.prototype.applyItemEffect() // Apply damage to the formula, if not already.if (target.isUndead && (effect.code == Game_Action.EFFECT_RECOVER_HP)){  if (item.damage.formula == '0')  item.damage.formula = effect.value2;}// switch...
  12. Omega Weapon

    Undead state, How to?

    Well, new maker, new things to try. And then I ran into this, how do you make an undead state? You just have to get hurt by healing, and you get healed by dark/insta-kill things instead. How do I do this? You can't set healing rate to negative, afaik.
  13. Shuruzy

    Having a specific character wait a few turns before reviving.

    *ahem* Hello! ;)  I dont request scripts much, but i've been struggling with this idea I have for an undead character of mine. I'd like this feature to happen exclusively in battle, by the way... Here's my idea: When the Undead Actor dies, he will have to wait a few turns(im thinking three)...
  14. Matseb2611

    Unrevealed - a horror story (full beta version is out)

    General features: - An interactive horror story - The game has no combat and instead concentrates more on the suspense and mystery, as well as a few puzzles here and there - Approximate length: about 1 hour - Choose to play as either a male or a female character - 3 different endings, one...
  15. TheDrifter

    [SOLVED] Zombie state (ailment that makes you take damage from healing items and magic)

    Hello, I've tried making a status ailment called "Zombie" that makes you take damage from healing items and magic instead of regaining HP, but to no avail. The best I can do without scripts is having the Zombie state make it's victim immune to the "Healing" element, but that's not good enough...

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