The title explains it all.
In my game foes appear on the over world as events
that move around. On the over world when you talk
to an NPC the enemy's still move.
I want the game to
pause when text appears then when the text goes away
the game and the enemy's unpause. Is there a script for...
Sorry everyone. Covid rules made me a laptop potatoe and I would need more exercise and past 2nd invasion I am still fighting for space also here. So I am not enough often here and... well I answer even less to my e-mails. DC is saying a huge HI to everyone with her heavy wet purrings.