user interface

  1. youngyokai

    youngyokai's Logo and Icon Workshop (0/3)

    Hi everyone, my name is youngyokai and I'm a logo and UI artist. I'm looking to take some requests here to build up my skill and showcase work that can help devs with their projects. I am only taking three requests for now. Rules: Please be specific with your request, giving detailed outlines...
  2. RMMZ Variable-based meters poping up on the main screen in MZ

    I'm trying to find a plug-in that, like the title says, displays a progress meter on the screen related to the value of a variable and some kind of adjustable maximum (possibly also a variable). My game is tracking concepts like Stamina, Hunger, etc, so I want that information to be readily...
  3. Fuffydud

    RMMV I Want a Super Duper Simple Nearly-Empty UI

    Hello! I don't code. All I knew how to do on Neopets bios was change the text color and add pictures. I want to strip, gut, and massacre the game's UI, though. I'm making a lil baby horror game and don't need a party, skills, item categories, armor, or any of that. I don't want busts or status...
  4. gothicvoid

    RMMV Having issues settling on a Player HUD UI style. Help me by voting

    Wasnt sure where to place this... so i dont mind if Admin moves it to the right section. Please vote :)
  5. Need some help on a few questions I have got

    I'm doing an open world dating sim as my first real project and need a bit of help here and there if you know how to do this or can give me any pointers on what to look for please do so, every bit of help is appreciated :) :
  6. Editing the UI

    I haven't been able to find much on editing the UI except in the case of replacing the menu/dialogue boxes with images, which is great. But I have a few other ideas. 1. Is it possible to change the font of any given text in the game? 2. is it possible to keep the menu/message boxes as they...
  7. GentleCyanide

    Overhauling/Reskinning HUD/GUI

    Hello, We're looking for a way to completely re-skin all of the HUD/GUI in RPGMaker MV, (main menu , dialogue box ,shops , battle menu) Is there any Plugin or any Javascript tutorial on how to do that? I have searched online and the only thing I saw the HUD/GUI editor from sumrndmdde...
  8. FralKritic

    Bookmarks and Comments Database For Quicker Search

    Description of the Feature: However, I believe a better searcher, would be a bookmark window, kinda like a table of content created by the user as they make the game. Example Of New System Main Story Sarah Leaves Sarah Finds Pearl - Decision #1...
  9. Aloe Guvner

    Virtual Buttons and DPad

    Virtual Buttons and DPad by Aloe Guvner Download Link Note: This plugin is not under active maintenance. Background: This plugin focuses on improving the user interface for mobile games created in RPG Maker MV, by allowing the developer to have virtual buttons on the screen that interact with...
  10. Archeia

    Scripted UI Tutorial Series

    Scripted UI Tutorial Series (Google Drive Link) A collection of tutorials on how to create or modify the JSON layouts inside Visual Novel Maker. The UI is created in 1080p. This tutorial is a collaboration between @Dr.Yami and @Archeia. Video Tutorial will be coming as well! You can access...
  11. KingOfFoxz

    Front View Battle UI

    Okay so I am trying new things and I was wondering is it possible to make this type of Front View battle ui? I am not too good at coding but hoping that there is a script/plugin for this type of thing. Any help would be much appreciated. The following picture is a little something I made that...
  12. Custom Character Creation (Excelsior DOS Clone)

    Hey Guys,   I have had some experience with using RPG Maker in the past, but I've always worked within clear parameters before. However, now I have a very clear vision of what I want and I can't do that with MV. Or more accurately, I do not know how to do it with MV, but I am pretty sure its...

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:kaojoy:I just saw 2 players reached 10 hours.
The game is totally not for cult recruitment. As of yet, we have not summoned Cthulhu.
Unfortunately, besides that, many issues still need to be fixed for more common fellows.
To at least pretend everything is normal here. :kaoswt2:
I don't even know if I'm going to USE all these maps in my game, I just like making maps...
Huh. A forum topic just pointed out to me one MV->MZ difference I hadn't registered previously: the skill/item use message in MZ doesn't have the actor name hardcoded at the beginning like MV did, so you have more control over having stuff come before it.
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This is one of the most beautiful art styles I've seen... it's also the style I draw in... er.... what's this style called...?

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