value

  1. tale

    Damage Formula Extension

    Damage Formula Extension 2017/01/28 Creator name: Triacontane Introduction More functions that can be used for damage formula calculation. How to Use Input function for skill damage formula in database. Example(a.plus_atk), (b.plus_def) Formula functions list: plus_atk(percent, value)...
  2. variables stuck at "or higher"

    so a while ago i downloaded rpg maker 2k value, and ive been watching tutorials and reading different things, and im not sure how to fix this in my program, there is no drop down menu to change the "or higher" when i set a specific number. im not sure how to explain it so i took a screenshot. i...
  3. Quanee

    SRD HudMaker

    Hi, I've just started using SRD's Hud Maker, and I'm having an issue. It doesn't seem to be returning any values. I'm literally copying everything he does in the video, yet all that appears on my screen is text alone. For example - in the video linked below he types in something as simple as...
  4. Midnight Kitty

    Problem adding character age

    The problem I have with the following code is it does not seem to save the number entered into the prompt box, does anybody know how I can fix this?
  5. Goddiga

    Changing parameters in plugin with a script call?

    Hello! I was wondering if changing the parameters in the plugins command is possible? I'll provide an example of "SumRndmDde's Picture Choice" plugin here http://sumrndm.site/picture-choices/ I want to know if it is possible to change the value within the red box via script call? Maybe I...
  6. Lunarcomplex

    How do you reference an actor's TP value?

    There doesn't seem to be a way to set a variable to an actor's TP value. I would like to force an action for an actor based on when the actor's TP is 100 during a battle. $gameActors.actor(1).tp == 100; didn't seem to work in the conditional branch's script condition.
  7. Variable value to be used in parameters

    I'm hoping this is simple. I want to use the value of a variable and apply it as a flat bonus to parameter traits (like max hp, atk, agi,  etc). This is to be applied as a status effect. So when the status is gone, so is the flat bonus. I'm hoping to use this in the "note" section of...
  8. vectorinox

    Get value of player current region id?

    In rpgmaker VX ace, you can use $game_player.region_id to return a value of the player current region id. What's the java version of this command  for RMMV?  I tried $gameParty.regionId() and it is not a function :(
  9. Milena

    Scrolling does not accept decimals as scroll value

    Has anyone noticed why rpg maker vx ace does not accept decimal values for slower scrolling? For example: class Scene_Title < Scene_Base #-------------------------------------------------------------------------- # * Create Background...
  10. vectorinox

    Script call to set parameter to a value?

    I remember Archeia posted that script call list, which include:  $gameActors.actor(id).addParam(id, n)   <---- this is the script call to add parameter But I wanted to know the script call to set the actor parameter to specified value $gameActors.actor(id).setParam(id, n)   <---I tried...
  11. Monitary Value of Items

    Hey guys, not sure if I'm posting this topic in the right section of the forums but I have a quick question about the monetary value of items. A friend and I are developing a game and are trying to come up with a system of currency.  The game we are developing and fleshing out is based on an...
  12. piksalh

    Y value position as variable

    Hello, I’m trying to make hud that shows items count and icons. I’m using "CDR – Show variables" script. Everything works perfect except I don’t know how to set y value position in a specific way. I want item count with icon appear in hud only when player gets it. Let’s say player could have...
  13. Kazuki

    Monogatari Remove MP value

    I was wondering how would i hide the MP value with the Moghunter script Monogatari script? link: http://www.atelier-rgss.com/RGSS/Menu/ACE_Menu15.html My game doesn't require MP so that is why I ask.

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