1. Riddle

    Hello, I could use some help basically I'm make a puzzle where an NPC ask question six riddles if they get at least three they will be allowed to pass. the issue is that I don't know how to make the game know if the player got enough riddles right or not. I think it might involve variables and...
  2. Keybinding pop up images dependant on variables?

    Heya folks! (Let me know if this isn't possible using events, if it's not then I'll send this over to the JS boards) So, basically I was wondering if there was a way to have an image (dependent on variables) appear by the press of a button? To be more specific, the idea is this: Basically I am...
  3. Devildimos

    Player Jump to pos variables [VX ACE] (Solved)

    Hello. Not sure if this is the correct board. I am a noob in this. I am trying to make a player jump to a stored variables [X,Y] without using transfer_player. What I am trying to create is a Warp skill that stores the player's X and Y and when using the skill again the player will jump to that...
  4. DarkKxng101

    RPG 2000/2003 Tutorials

    Hey found a website but it's in Japanese, once you translate it there is a ton of Tutorials on setting up your own Custom Menu Systems, Custom Battle Systems and Custom Title Screens, along with other event and picture related stuff and also how to do them with events as well. Link in spoiler...
  5. Frain

    How to make MP drain when using an item?

    Hello! I spent few hours trying to figure out how should it work correctly. I gave up and I hope I can get some answers. So, my point is basically, I want the MP to drain when using the flashlight (item). Let's say every 60 seconds it drains 3 points of MP. I want to make a system where the MP...
  6. JDevain

    Combining two variables as a string in a third variable

    Let's say I set the value of a couple of variables, like: first_name = Jane last_name = Doe but I also want a third variable called full_name that is a string that says "Jane Doe", so something like: full_name = first_name last_name I found a way to do it in VX Ace, but I can't find anything...
  7. CalebW

    Conditional Branch Common Event Help

    I'm going to be as detailed as I can, but I want to make sure I am thinking about this correctly. For balance reasons let's make Actor Damage = 10 DMG and Enemy Defense = 10 Defense Start Battle : Common Event (Var Set) : Set Xyz variable of Actor 1 / 2 / 3 / 4 / 5 = 0 Turn 1 Option A: Skill...
  8. Item change different variables per actor

    How would I go about having different variables change depending on which actor uses an item? Actor 1 uses item 1 which changes variable 1 BUT if actor 2 uses item 1 it will change variable 2 instead. I get the feeling this is simple but I'm just missing something. I tried common events but it...
  9. Poppie360

    How to put skill name into a string.

    so what i have been trying to do is something along the lines of $gameVariables.setValue(1, $ what i am trying to do is set the variable to the name of the first skill that the actor has learned. i haven't been able to find anything regarding how to do it, does...
  10. xTrentx

    Event confusion

    Hello everyone! I am currently having troubles with my character creation process. I have created a entire events page that allows me to create 3 characters for my party. My issue is that after each character selection, The skills menu is supposed to pop up and allow you to spend your JP on...
  11. Playtime or Timer Variable as Gold?

    So my idea is to let the hero own a shop. Every once in a while he can check in and get an amount of gold depending on how long it has been since he last checked. What would I need to do in order to make this work out? Also I want to start the "timer" for this when he first visits it, not when...
  12. FoxySeta

    【Foxy's】Money Management

    Tutorial topic: how to let the player have a variable amount of money at their disposal Brief description Even if I'm not into tutorials about something an extension/studying documentation could do just fine, I've recieved an offer for doing this, so… here comes nothing. Check this tutorial if...
  13. rpghexe

    I am having the worst time with an event.

    Hey y'all. so I am having an awful time with an event. What I am wanting to do, is have candles in the game that the player can pick up, place where they would like it, and when its placed it will be lit and give off a light source. (It's a horror game, and is very dark in some areas, and I want...
  14. Bartman901

    Changing Variables by Script

    Heya all. So, I'm pretty dumb in writing scripts, so I decided to ask for such a little thing there. So, I just need 1 command that could allow me to change [x] variable by [(+/-) y]. I hope I said all clearly and I will be glad for an answer ;)
  15. MastertheX

    How to allow player to switch actors with limited number of steps?

    Not so sure where to post this...but I am at my wit's end. I've been at this for 6 hours+ by now and I can't take it anymore. I am using RMMV v.1.4.0 I've been wanting to create some sort of special mode for bosses in dungeons, somewhat like a Liberation stage in Mega man Battle Network 5--...
  16. YEP passive states How do I tie stat buff to a variable?

    So What I want to do is tie stat buffs for a passive skill to a variable but I dont know the tags and code to do it. Something like user.atk+= 3% * variable The goal would be passives that can be increased over time based on some kind of points spent in that passive. I tried searching but my...
  17. Melina

    Add Mosnter Drop Quest

    I just begann with my first game and I think for the first time its pretty good but there is one thing I dont understand. Where or how you make Monster Drop Quest or item quest. I wanted to do it like that, that the faher of the second "Hero" wanted that I bring him 5 Monster Eyes and thats a...
  18. Jack_Gram

    Odd Question?

    Hello! I'm new to the RPG maker community and so far I have to say its great. I just have a question about a problem I have encountered while making my game. So I have an item that there is a limited amount of them and you exchange them for rare weapons and armor. The problem I'm having is I...
  19. Aryam777

    Can you use var in a text as pointer to another var?

    What I mean is if you can do something like this: ex. \v[ v[7] ] While Yanfly's extended messages allows to display item icons and text, it only works when you input a specific number (like \ii[7]), however I would like a message to display a previously selected item. I already know the item's...
  20. Global variabels?

    Hi! I'm sure this is a really simple question, if you know how, which I obviously don't. I've just started playing around with RPG Maker VX Ace, and have been spending maybe five hours all in all so far. At least I have a map and a character up and running in my game. Now I wanted a feature...

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Should be able to release Haxe MV/MZ next weekend.
It look that somehow MZ tracks are messed up (for example battle4 is obviously a theme, castle2 is a ship, ship1 is a scene and so on..). Maybe they just named them after with some ambiguity.
is there a script call that return how much turn has passed in battle?
Does anyone find this hard to read?

Enjoying my weekend at home to stay Covid free. How is everyone else doing?

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