Sorry if it may seem like a silly question, i am new in rpg maker mv.
I want to assign enemy health points from database to a variable but these enemies don't appear as such, instead they all appear with a question mark (as if there were no enemies)
It's very strange because in the "enemies"...
By default, Conditional Branch options only let you check if your party's gold is either ≥, ≤ or < than a specific number, but doesn't give the option to compare it to a variable. I tried looking through the MZ Script Call list but finding & piecing together the entire script call is like...
I wanted to ask you guys how the scope of variables work in Javascript to learn how they get affected depending on the place they are declared.
In Ruby I know that a local variable can be used inside any method and need to be passed to another method as an argument.
The same happens in C, C++...
I was trying to let the plugin read a predefined array by looking for any of its elements like this array[position]. I kept getting an UNDEFINED object instead. Curiously, whenever I left something like array[2] with no index variable involved, it was able to log the result in the console or...
Hello, I want to add an achievement that's given when 10,000 cumulative damage is outputted by actors. To do this, for every attack that is done by an actor, I need to add the damage that was done in that attack to a "totalDamage" variable. How would I receive the damage value of an attack using...
Hello, there's a plugin about input name. There's a description text "Input a name" and "Press ENTER when ready" shown like this
You can change through parameter from plugin manager
I want to know about this
In short, I want set a string on variable and from Javascript call that...
Hello everyone.
I would like if someone can please make a small plugin that shows the value of a variable in the inventory (items tab). (MV)
View this picture:
I want to display the value of a particular variable because that variable stores the number of slots available in the inventory...
Hi,
I'm searching to get the crit value, for showing it on a text box or in the menu, but i dont find the answer.
I'm using Visustella battlecore & main menu.
I can get the attack, def, (etc) value with a variable, but crit. chance is missing.
There is any way to get this value and put it in...
Howdy, so I'm having a hard time searching for something like this, if it helps I'll describe exactly what I need from this.
So how it works is when the player gets to a point in the game, whether or not they have even or ever saved, I'd like to use a command that sets a switch or variable, and...
I simply can't find a solution to this. The monster (the Minotaur) will take two steps, but he doesn't stop. I want him to move ONLY after the player takes two steps. And in return, the Minotaur also takes two steps while APPROACHING the player. If anyone has an answer on how I should go about...
I want to set the value of a healing skill to a variable.
When I simply put v[107] I got "v is undefined".
I then changed it to $gameVariables[107]. This produced no error message and the text in the skill description box correctly showed "Heal 60 HP]
However, when I went to use it nothing...
Recently I have played a game called “Kioh Gyoku”, which has a kinda fun mechanic I wanted to replicate in my game (even though the game is a STG (shooter game)):
There’s a gauge at the bottom of the screen, which fills up gradually: Once the gauge reaches certain levels, pressing a key will...
I am using Yanfly Options Core and I want the player to be able to turn the following canvas render option on/off (I have a plugin that can change the fullscreen render option. I can manually change the render option by replacing "pixelated" with "auto" or disabling the plugin/ removing the line...
Hello people! I was having a problem with a plugin but I finally solved it changing it location.
I'm also using Yanfly Battle Core Script, now the problem is that this script work fines, except that in combination with the yanfly battle core is doing something weird.
The script is supposed to...
I'm wondering how could i make an economic system based on mount & blade economics.
The price of an item changes accordingly to the Base price of the item and the amount of stock available. Let's say sugar costs 100g, but there is a shortage of sugar in the city i'm trading, i could sell this...
So I just noticed that when assigning database objects additional data, it does not get saved when saving the game.
For instance, if wrote:
$dataSkills[102]._power = 2;
$dataSkills[102]._power would return 2.
It works perfectly well.
But if I were to save the game, close the game, and then...
I am very new to RPG Maker, only been using a few days. I am creating a romance system a little like Harvest Moon with different events based off of a variable number. I made 9 cutscenes in total, they were all working at one point but when put together it's skipping over a few. I'm unsure what...
Hi folks :P
So im looking for a little help as im abit stumped.
So i am trying to make it so a player can enter a password/code and receive specific item(s).
The code i have so far is this:
if ($gameActors.actor(9).name() == "M")
{
$gameSwitches.setValue(20, true);
}
which works fine for...
Made a quest with Character level as a variable and it didnt work. to troubleshoot i made an npc with the text script
"your level is \v[2] (2 is the variable number) and it says zero, even after manually setting the starting lv to 3.
any advice?
edit: i even made an NPC that just gives me...
Hello everyone.
I ran into some issues while following the Eventing a QTE: Time Hits Minigame tutorial by Hiddenone. (I use VXACE, but the tutorial is for MV.)
For most of the tutorial, everything worked the way it was supposed to. But at the 'Checking if the player hits the goal' part, it...
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