variable

  1. Bonkers

    Simple Bar Display with Variable control

    Similar to Galv's http://galvs-scripts.com/category/rmvxa-scripts/audiovisual-effects/#post-521 I'd like a plug in that does the same features and works with a graphic to display a variable when called to do so. I have seen Galv has started to convert his original scripts from ACE to MV, but I...
  2. Variable Help

    I am trying to set up a variable so that it contains a string.  Later, I want to be able to reference that variable. I've uploaded a bit of code that works just fine and then a second bit of code that doesn't work. Why does the game forget about the variable I just set up?
  3. Is it possilbe to use a variable in a switch? (script)

    I am creating a lot of custom items that do various effects, and check certain switches are on for them to work. if i can do this it saves a lot of work. Below is an example of what I'm trying to do. --------------------------------------------------------...
  4. LectroNyx

    Death Counter Plugin!

    Hey guys! So I had an idea for a plugin, and I need YOUR help... for a death counter! Here's how it works - You assign each actor a variable (say... actorDeaths001, actorDeaths002, actorDeaths003, actorDeaths004). It starts off as zero - but, as soon as they get the Death status condition...
  5. Show Variable and Text on Screen on Map

    I've seen lots of scripts and threads on this for RPG Maker VX Ace, but none (that work properly) for RPG Maker XP. How do I show a variable on the screen and text on the map at all times, if a certain switch is on? By text on screen, I mean like this script for Ace at this website...
  6. Zheg

    variable based on how many enemies still alive in battle?

    i dont know if this work $game_variables[1] = $game_troop.membersplease help  thanks
  7. BlueCorvid

    Variables not being set with coordinates.

    I'm only just starting to try out this program, so I'm just following some tutorials but I'm already having problems, haha! This is my event: Note the four lines after the first comment. I'm trying to set those variables to the player's and the event's coordinates. I've got a text box that...
  8. Chester

    How to store EXP to variable?

    How do I store a character's EXP to variable? Thanks!
  9. Erk

    Displaying a variable switch in Luna quest menu

    Hi, I have some knowledge about C# but ruby is completely new for me so I've run into a problem. *Look at the attached photo* I've found out how to adjust window sizes and so on, but what I would like to do is to display the text in the top left corner as shown on the attached photo. I've...
  10. LynX

    Take acion for specifed event by its name

    Hi there all ! :) I was hoping You will help me with my one problem... Is there any way of selecting action for event (move route, teleport) for event by it's name ? 
  11. Saving the name of the target/user of an ability as a variable

    After some basic searching, I haven't found any way to do this, so I figured I'd ask. Is there a way to save the names of the target and/or caster as a variable? For example, if Bob uses ExampleStab to attack Thug, you could set ExampleStab up to save the casters name as variable 5 and the...
  12. ExpAmethyst

    Make an event only happen once?

    I for the life of me cannot figure out how to make an event only run once in the entire game. I've figured that it has something to do with variables and turning switches on/off, but all of my attempts have ended with either part of the event repeating, or the entire event repeating. I took...
  13. Sainthell

    Winning/Running from battles variable question

    Hello. I'd like to know if it's possible that at any battle ending with victory or running away, I could add a constant value to a variable.       Ex: The Player fights and beats the enemy group. At the end of the battle, a variable "A" would get a value of 1.   Ex2: The Player runs...
  14. HopeFragment

    Display a Variable in the Menu

    Hi, I searched around and could not find a script of this nature that did exactly what I needed it to. Basically, I need a window on the menu with the same appearance as the gold window, that overwrites the gold window into something more. What this window will do is, it will display, in this...
  15. DoubleX RMVXA Variable Pointers Tutorial

    This topic aims to aid users understand how to fully utilize that script. It assumes you've: 1. Basic pointer, script call and game variable knowledge 2. Little scripting proficiency But you still might gain something if you don't meet the above assumptions. Symbols Rules Theorems...
  16. DoubleX RMVXA Variable Pointers

    Purpose Lets users set some variables to point to some other variables Script Call Tutorial DoubleX RMVXA Variable Pointers Tutorial Games using this script None so far Prerequisites Abilities: 1. Basic pointer, script call and game variable knowledge 2. Little RGSS3 scripting...
  17. KanaX

    Check Item's name.

    Can I have a script call that checks an item's name and stores it into a variable? Thank you.
  18. Scripting issue

    So, I'm working on a script that is defining a local variable based on $game_variables[15]. I'm an incredibly novice scripter, so I don't understand what the issue going on here is. Variable 15 will be set to something (say, 192), but it will be treated as if it were the first item in a ||...
  19. Mr. Trivel

    Conditional Drops

    Author: Mr. Trivel Name: Conditional Drops Created: 2014-10-03 Version: 1.1   What does it do? Allows enemies drop an extra item if a condition is fulfilled. (killing it with elemental attack, or having some state on death, etc) Enemies can have multiple conditional drops and different...
  20. Dark_Metamorphosis

    Yanfly scripts - Custom system settings.

    Hi ladies and gents! So, I have some questions regarding some of Yanfly's scripts. I will put a link to all the scripts further down below in case you need reference. I need some help regarding if It's possible to call some script calls in order to change the functions of various settings...

Latest Threads

Latest Posts

Latest Profile Posts

For anyone who has uploaded a game to Steam and wonders if they actually check your game's build when you first upload it, I can personally vouch for Steam.
6 more towns to make in my game. SIX. not done with interiors yet but SIX EXTERIORS.
what to do when you come across a person that has stated "What if I say, f*** their EULA? I could probably get away with it." concerning asset packs sold here... on this site ...
So a guy enters in a bar and walks up to the counter. He looks the bartender with a mysterious look and asks him...
I've wondered for a while now... what is it about the YED SV plugin that just doesn't do transformations... I feel it's how it looks up the battlers honestly.

Forum statistics

Threads
93,494
Messages
912,966
Members
123,030
Latest member
Galewings
Top