Can anyone help? I've been googling for hours and nothing I try seems to work... I want to be able to set the prices for items in a Shop Event, based on the value of a variable.
For example, the value of "Potion" is set elsewhere and stored in a variable. When the player goes to a shop, I want...
Hey, I just resumed work in XP after some time. I want to make an event dependent on the player having a specific item, but it looks like I'd need to write a script. What might that script look like?
Actually, what would be ideal is if adding an item automatically incremented a variable. Can...
So im trying to add a bit of strategy to my game by using a turn based system on the overworld. (Think the total war games or Civilization)
I already know how to trigger events and change things when X turn is reached. But i also need certain events to trigger after every 3 turns pass, for...
I have an event that sets values to Variables 24-31. Variable 11, in this scenario, is a random number.
Rather than list them individually, I made a loop that references another variable within the variable.
However, I just can't seem to get it to work. I realize, listing them is technically...
I am confused how to make condition which applies effect(DMG boost) only if character is dual wielding
Example i would want to have:
1-Character has equipped 1 Sword = his basic attack + attack from weapon - THIS IS NORMAL STAT IN GAME
2- Character has equipped 2nd Sword into 2nd...
I have 4 events on one map. After you interact with the event a control variable is set to +=1. So after interaction with all 4 events, the total of this control variable should be 4. About half of the time after interacting with all 4 events, the control variable is only at 2.
Is this a known...
Hi, I have seen many tutorials for pressing switches in a specific order to open a door but I can't get any of them to work. I double checked to make sure I did everything the same but I still can't get it to work correctly. I am using RPG Maker MV for this. Can anyone help me out?
hi, i think it's a basic question, but still
so here, i have a variable array
as you can see, i want to add all the values in variable array V with + 1
i make a parallel event to check:
if V = 1?
and if yes, it self switch A= on, if not, will not do anything
but not just one...
Universal Remote Control
Search Engine, Mass Data Retrieval, Mass Self Switch/Variable Setting
a.k.a Remote Event Counting and Control by Name v2.0, but literally already a completely different beast
Introduction and Features
Live Search Engine: Search In-game for Groups of...
I am having trouble with SRD_HUD Maker. I have tried to go to script call list, but it seems different.
This field (see attachment) requires a condition to fill in the blank. How to write "switch x is true/false" in JS?
I might also need to check "variable x value = n". Having trouble...
This is my first post in this Forum, I wanna specify that I'm Italian so my English is just like ad elementary baby... I'm so sorry about that :(
So, I'm going to present myself in another post later, now I'm in a big trouble (I'm sure you haven't understand what i asked from the...
So I've been trying to make a working hud for a while now.
I have 2 moving images, (and some not moving images around to frame them but those aren't important) and I want them to move left off the screen.
Like this basically:
Is there anyway to get like, a negative number from the "set...
So I have a few different maps created and I was wondering if it is possible to use a random number generator to select up to 5 of them and change the entrances and exits with variables so they lead to each other,
say I have:
Map 3 etc.
and the rng chose map 5, 7, 9 and 10 would it...
Hey there. I tried googling for this but couldn't find anything on it.
I'm looking for how to get a variable to be a formula, not in battle. For example: I want Variable 25 to be 10 * actor 1 MAT + 100
I am no scripter so my attempt failed. If anyone knows how to do this, your help is...
In my RPG Maker MV game, certain events require the player to choose one party member to interact with something.
For that reason, i have managed to make a multiple choice system that checks for the number of alive party members and gives a number of choices based on that. (if all 4 party...
My problem is this:
I want to use a plugin called RS_InputDialog by Biud436 for writing a 160 character string and show in a message.
The problem is this: the 160 character string is too huge for the window and I can't disable wordwrapping on variables!
What must I do?
I would like to have weapons in RMMV that modify the damage formula of skills.
Like ultimate weapons in FF VII, Cloud’s sword damage formula is different depending on his current hp condition.
I am not sure if what I need is just a proper syntax to type in my formula or really a...
Transferring over the character creation to MMO MV is going okie-ish, but slow~ Mainly image assets reformatting/reworking I have to do to work in this engine is a pain. XD At least the MMO battles works pretty well so far! Woop woop!