1. Using variables, condition branches and common events for a limited item quest.

    Hi, I feel like this question has been answered a thousand times, but I couldn't make much sense of the answers I found about it and didn't want to necro-thread. So, I have an item that drops from enemies and a vendor that wants to purchase that particular item. To make sure it wasn't sellable...
  2. CORE88

    RMMV - Get Selected Actor's ID Using Variables?

    Hello World, Forgive me if this question has already been answered, I am new to RPG Maker. I am trying to use Variables and Common Events to accomplish a monster evolution event using an item that calls on a common event. In the common event, I am trying to have logic get the SELECTED party...
  3. swordsvswords

    RMMV Make a variabels from MOG_ToolHUD current active tools.

    Hi, I use mog hunter plugin to set my rmmv to abs mode. I want to ask. Is it possible to create a variable from equipment in use? For example when selecting fireball, set var 01 to variable 1, when selecting Lightning set var 01 to 2 and so on. Likewise with items. All help is very much...
  4. SwordSkill

    RMMZ RPG MZ API Global Variables?

    I checked RPG Maker MZ's API and noticed that there are no global variables listed unlike RPG Maker MV's API. So where are the global variables of RPG Maker MZ listed?
  5. Guarii

    Create various game endings through player choices.

    Hello brothers! I wanted to ask you about a fairly simple way to create various game endings. That is, that if you do actions during the game at the end it can change the fate of the story. How does this work with variables or switches? Could someone explain it to me? Thanks and sorry for my...
  6. Lupinion

    How to turn a Hotspot into a Variable?

    A Common Event needs to check on the current status of a Hotspot on a Scene where this event is called in order to proceed. Does anybody know how to make this possible? I wish to make this Hotspot a Persistent Variable to be called by different Common Events that need to know the status of the...
  7. Mercedes90

    Make a Randomized Variable not to run the same number twice in a row?

    The title itself is the full question. I've been doing randomized commands inside a few events that I'm currently working on and the way the Control Variable, when set to operand "Random between 1 to 10", sometimes is randomly choosing the same number two to three times in a row, giving the end...
  8. Mercedes90

    Need help with Money Loan, Debt, and Taxing system

    Alright, I've already made a banking system in my game where the Player can either withdraw or deposit money in the bank. But that's kind of a little boring in my taste. I want to expand that greatly. The green area of the Variables in the screenshot below is what I have made to create a banking...
  9. Acidicjester

    Need help with variables | Discord call

    Hi community I hope you're all doing well. I've run into something that I'm pretty sure i'm overlooking but can't seem to understand. Typically in these posts I'll usually drop screenshots and a big lengthy description with my issue but my event page looks like a hot mess. So actually if anyone...
  10. Banjo

    RMMV Need to simply show a varaible onscreen at a specified position

    I've been searching for the past few days for a simple plugin (since I don't believe it can be done natively) that lets me display text/variables on screen at all times during a game. Nothing fancy and not a picture, just something basic like one or two lines that displayed "Lives: x" or...
  11. RMMV Easy way to get decimals in your Variables | Plugin for decimals support

    I've noticed that a lot of people seemed to have problems using decimals in their variables, which I never got since mines always worked just fine, until recently, when I had to start a new project with zero plugins. So I did some digging and found it! With Pixi Filter Controller your game...
  12. need help with a conditional branch.

    nvm i fixed it.
  13. RMMV ABS Alpha / Kill Count

    Hello guys, I'd like to make a simple kill 10 of something quest. Im using ABS Alpha, is it possible to count the kills? If yes how can i add the variables to the enemies? Thanks for the answers :))
  14. Tiffypowers79

    [RMMV] X amount of gold for X amount of items?

    So, in my game, I'd like to have the player collect items from battles. Said items could then be sold to someone for a fixed fee each time. Let's say it's 100g per item, if they had two, it'd be 200g. Is there a way to do this without any plugins?
  15. Vis_Mage

    RMMV Dev Tool - Shift all Switches/Variables/Etc by X Slots

    Hello, Would someone be able to help me with a bit of an odd request. It isn't a plugin that you would have in a completed game, but instead a developers tool that you would run only as needed. What I'm hoping to achieve is to have a plugin that, when you run the game with it ON, all the...
  16. Variable rolls and events based on other variable changes?

    I’m making a game where you trap and then care for animals. The time passes based on actions, since I’m having movement outside the kennel map be similar to a first person dungeon crawler, and movement between different areas have different effects on the “time” variable. As the time variable...
  17. RMMV Equip Menu; Removing MV Core Stats For My Own?

    Heyas! I've been looking around, but have been having trouble finding an answer online. I use a different set of stats (6) than MV uses (Strength, Defense, etc), and unfortunately, MV's main stats show up in the equip menu. Is there any way to either hide these stats entirely or replace them...
  18. Eliaquim

    Eli Self Variables - Set self variables to events and use it anywhere!

    Author: Hakuen Studio Introduction Keeping track of a lot of different variables can let you more sensitive to making a mistake. That's why self variables come in handy! It works like self switches, but you can use numbers instead of just true/false(ON/OFF). And just use one variable in a lot...
  19. PaganoCristo

    [JS] scripts for controlling variables via calculation

    Hello everyone, I am a new RPGmaker user with basic JS knowledge for web design, I'd need to learn how to get and set game variables and how to alter them via calculation. The specific situation here is an in-game clock mechanic (based on steps, NOT on playtime) I'm trying to get to work: once...
  20. DK

    Variables range - Allows you to control the value of a variable in a specified range

    Title: Vairables Range Version: 2.0.0 Author: DKPlugins Description: Allows you to control the value of a variable in a specified range. Compatibility: RPG Maker MV: 1.6+ RPG Maker MZ: 1.0+ "Help" languages: English, Russian Terms of use You can: -To use the plugin for your non-commercial...

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One year and two days ago, I got RMMV. So far I have:

» Gotten Ideas™ from VXA’s music.
» Made a test project to teach myself the basics.
» Successfully done up a no-combat outline for Ideas™.
» Entered the Boss Battle Build Bout.
» Burned out for over seven months after trying the One Map Challenge.
» Found my groove again about a month ago.

And it feels good to be back on track again.
Let there be light!
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Just a little mood-piece for the game I'm working on with @spillycat :)
Logo of the new game I‘ve been working on with @Finnuval ! F05668FB-8AE1-4214-948F-0F58397FF282.jpeg
"What!? 2000!? There's no way that can be right!""It's over 2900!"

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