1. arcadekitten

    Is there any way possible to have more than 5000 switches/variables (and be able to see them in the editor)?

    The TL; DR of this is that I was planning to make a game in Unity using the Adventure Creator plugin(which feels a lot like RPGMaker to me in many ways!) But as I'm sure anyone is aware of right now, Unity has really mucked up their reputation recently and unless AC is ported somewhere else, I...
  2. RMMV Need to keep track of one variable across saves

    I've been trying to figure this out for six hours with no luck. I want to keep track of a single variable across saves but I'm new to javascript and can't get anything to work. I've been trying to write a script to edit a JSON file, but none of the solutions I've found work, I always get a...
  3. ChershireHatter

    Writing 2 variables in move route

    Hello! I want to change the movement speed of an event in his move route. But with variables, and I need 2 of them. (like to get an 3.5 or 4.9) Each variable is set random before and I tested that the move speed can be 3.5 (for example) I think I don't write it down correctly and tried alot of...
  4. Learning eventing and variables.

    I am using RPGMaker MV. I'm looking for MZ on another sale but haven't found a reason to upgrade to it yet and have barely started a project to learn things. I looked over some older threads but copying them didn't seem to get the desired results that I've seen in other games. I need to...
  5. RMMZ Trying to get a specific State + Variable interaction to work correctly

    I'm trying to get a state to tie a enemies health to a variable so another enemy in the same troop can be transformed into it and it's HP remains the same. bonus points if someone can also help me make it so every enemy in the troop dies when a enemy who has this state currently dies. This is...
  6. spumoni

    Random Variable to use as wait time

    Hi all, I'm trying to have a sound effect play at random intervals in the background of one of my maps. I am so lost, I've tried the random control variables and using ruby to script and still can't find out how to use the random variable as a # of frames for wait time. Any help or direction is...
  7. Neiot

    How do you, personally, organize your variable/switch lists?

    Once the variable and switch lists are set and each variable and switch is named, with headers, they're kinda stuck, so how do you guys like to organize them? Are there important variables/switches I need to consider while making my first game? This is what I mean:
  8. ScreenyBeanie

    Event Page Order Help

    So I have made progress on creating a farming system in my game similar to Harvest Moon, Stardew Valley, etc, but I am now stuck on one very simple thing. I'm probably over thinking it, but whenever I update my self variables for the death counter (essentially if the crop is not watered, the...
  9. kkangto0

    Is it possible to write a script that causes items to be lost with a specific variable?

    I'd like to scope some items to a variable so that when I select another item excluding those items, I lose those items. To do this, rather than selecting one item in the item increase/decrease event, I want to put the item value of the specified variable, but the item is selected...
  10. Ghoost

    Setting variable Scriptcalls ends up overwriting previous variables...

    I'd like to apologize for the long post, but it's really only long because I'm trying to clearly demonstrate what I'm doing so everyone has the relevant info. Long story short, I'm making a point and click game, so I need to make the 'ShowPicture' scriptcall as streamlined as possible, because...
  11. SorbetInAPie

    All mirrors checked, and a question about self-switches

    I want to make a fun little side-quest in my game in which throughout it, if you check every single mirror in the game, it adds to a counter. By the end of the game, you will see a final mirror (They're not important to the plot) and if you have looked at every other mirror in the game, you get...
  12. asuran20

    Is there a way to use less variables or does it not matter that much?

    I am completely new to RPG Maker and I am curious about variables. If I want to set an event that needs a character, I could assign him a variable and call it when I need an event that only runs with him but, I quickly realized that thousands of variables would be used for things like this...
  13. Get the number of items, weapons and armor in inventory?

    So basically, i want a event that checks how many of a item, weapon or armor you have and then i want it to give me that information into a variable and if it's possible i also want to have one variable that counts everything but i'm guessing it's probably inefficient or very hard to do so
  14. Myers & Sparks

    RMMV Yanfly Attachable Augments Question

    Hey, I looked around here and RPG Maker Reddit, couldn't find an answer so I thought I'd ask here. Does anyone know if YEP Augments can increase variable? I have tried a few ways and couldnt get it working. I would like, if possible that when an augment is equipped it increase a variable by x...
  15. Lord Vectra

    [RMXP] Allow "Awesome Show Choices" to check for global variables

    Here's the link to the script (but I think you need to log in so I'll have it below too): Link What I need is for it to also check for global variables. That's pretty much about it. So if I do something like "$RPG = 1" in a script somewhere, it'd be nice to be able to have a choice appear or...
  16. Gender variables within dialogue

    Hello all, After failing miserably to write a script myself, I come to you for help. For localisation purposes I want to support gendered dialog. For English, there is of course no issue, but some languages have gendered verbs, adjectives and nouns... As it would increase the amount of dialog...
  17. Using variables, condition branches and common events for a limited item quest.

    Hi, I feel like this question has been answered a thousand times, but I couldn't make much sense of the answers I found about it and didn't want to necro-thread. So, I have an item that drops from enemies and a vendor that wants to purchase that particular item. To make sure it wasn't sellable...
  18. CORE88

    RMMV - Get Selected Actor's ID Using Variables?

    Hello World, Forgive me if this question has already been answered, I am new to RPG Maker. I am trying to use Variables and Common Events to accomplish a monster evolution event using an item that calls on a common event. In the common event, I am trying to have logic get the SELECTED party...
  19. swordsvswords

    RMMV Make a variabels from MOG_ToolHUD current active tools.

    Hi, I use mog hunter plugin to set my rmmv to abs mode. I want to ask. Is it possible to create a variable from equipment in use? For example when selecting fireball, set var 01 to variable 1, when selecting Lightning set var 01 to 2 and so on. Likewise with items. All help is very much...
  20. SwordSkill

    RMMZ RPG MZ API Global Variables?

    I checked RPG Maker MZ's API and noticed that there are no global variables listed unlike RPG Maker MV's API. So where are the global variables of RPG Maker MZ listed?

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