Hello!
I have noticed that it is possible to set a whole bunch of interesting things to be present inside a Variable from one of the threads on this forum :)
What I need to know is how to add values to a Variable that holds a given array and then how to check if that value is present.
I need...
Howdy, Actor Reference is a must for heavily evented games with multiple playable characters. Simply put it allows you to use an Actor as a Reference to any other Actor using a Variable. Yep that's right now you can have a Player Actor that will reference whatever Actor the Player is controlling...
Hello everyone.
First off I want to apologize if this post is in the wrong section!
I am very new to this whole field and it is my first time making a game. What I am currently trying to do is make a skill that
increase a variable's value every time the skill is used. After a certain value...
Hello Everyone, I have a little problem.
You see, Im making a Casino in a city-like Town, for this, I find a really cool Script:
This script is very nice, it actually makes a full customizable slot machine, this is what i came out for the mine.
But I have some issues:
The most important, this...
Hello guys :D!
I have a question:is there a way to collect a line of numbers from the player and then split it into tons of different variables?
An example:
insert a number
>123 - 456
A:1 B:2 C:3
D:4 E:5 F:6
So I wanted to add a text sound when messages appear, similar to undertale but I'm struggling to change pitches for characters.
I've been trying with the script mentioned here:
https://forums.rpgmakerweb.com/index.php?threads/mss-text-se.3463/
but I just don't understand how to use...
Hello, I just wanted to ask whether its possible to use variable conditionals for HUD elements in http://sumrndm.site/hud-maker/ plugin. More specifically, is it possible to make a certain HUD element appear/change when a variable reaches a specific value? For example a day and night cycle would...
I'm attempting to make random NPC dialogue by setting up a variable to store the dialogue into, then defining the variable as a text string which is randomly selected via condition branch / rng variable. However, when I want to make the NPC say the player character's name, it instead displays it...
I want to run an event that picks a number between two variables. I have one variable that controls the total number of instances of an event, and two more that give it some variance. Say variable 1 is set to 100. I want variable 2 to be 95%, variable 3 to be 105%, and an event or script to...
I am trying to create a conditional event wherein the pc will die/ receive a game-over when their hp=0.
I do not want to use the 'battle mode' that comes with RPG maker, rather when the pc runs into an object and looses health to the point where their hp =0, they will die.
How do I make the...
I'm creating a potion making system in my game confined to a single event tile. It's going to allow the player to select anything from key items to add into the cauldron, whether or not it's the correct one in the correct order to make a specific potion. I'm using Select Key Items for this with...
Ok so im making an event that makes me choose one of my followers for a one vs one. I made the followers be variables example
variable 1= party member 1 and so on. I made the npc ask who i would like to choose and to make it show choices.
i want the choices 1-4 to be variable 1-4 but idk how to...
Hey, how's it going?
1)In my game, Broken Reality, I have included the "Intoxication" state, which is caused by consuming alcochol. I want it, apart from its normal effects (the ones I can induce with VX Ace's original capabilities), to also temporarily raise two variables by one, when applied...
Hello! Hopefully this is the right section for this post:
I'm writing a simple plugin that defines a Map and modifies the map entries via pluginCommand. I'm wondering how I could access the values in the map during an event if, say, I want to create a conditional that requires a certain value...
Unfortunately, although I have a little familiarity with code, I don't really understand how the plugins work in detail, so I'm not sure what I can and can't input. I think with Yanfly's Lunatic Mode at least I should be able to do this, but I'm not sure about the syntax. So, I like Yanfly's...
qPicture Plus
Variables control !
Hi there,
Here is my small contribution to the Quxios plugin "qPicture", made for qPlus the library.
The link to download the original plugins : https://quxios.github.io/plugins
/!\ you cannot use qPicture if you don't have the qPlus.js plugin activate upper...
I've looked at multiple threads that seem to cover almost what I'm looking for but I have little to no knowledge of scripting.
I'm attempting to do a random roll to determine a number of spawns 0 to 3, then place an event at one of 11 different spots on a map based on the number. The problem...
So I have been tinkering with variables in RMXP and it hasn't exactly been easy. Most forums that helps with variable-related problems doesn't use RMXP. I have been trying to add the content of one variable to another variable.
I don't mean something like:
Var(3) = Var(1) + Var(2)
But...
Hey everyone.
I'm trying to create a flashlight / battery system.
I will decide the final values later, but for now I'd like a battery to go dead after 50 steps.
I've found several flashlight tutorials, but they're all frame based - I really want a step based system.
Here's how I did it:
1...
In VX Ace there was a script by NeonBlack that came with Celianna's Rural farm tiles. It was a script where you could assign a picture to a variable that would appear on screen at all times as long as the variable was met.
For example if Variable = 10 then a picture you had assigned to the...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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