Altimit Movement 0.50 beta
This is an open-source project, feel free to clone the repository and make pull requests.
This Plugin replaces the default movement and collision system with vector-based movement and polygon-based collision.
I've tried many different pixel-movement Plugin in...
Preferably free, and if that's not possible, maybe under 100$?
Windows only. =]
I know there's one on steam, but it works only with a tablet and my tablet broke. I'm stuck scanning sketches or drawing with my mouse until I forgive Wacom.
"at least when I made it, it was vector... I can't really be able to tell because everything I use (besides the vector program) is pixel stuff. So yeah, I made a vector sprite and here it is: now I made it where you can't use it (yet)." That's what Vanzuhn wanted me to say. He forgot to add...
I am newer to RPG Maker VX Ace, and I need some help.
The title says it all, I need help to make a 4x4 character not have 2 halves in the graphic.
I tried many things, but it didn't do anything. So I decided to try out 'Vector's Engine: Multi Frames'
A video game has a brand attached to it.
No offence meant, but it is disadvantageous to use the default RM graphics due to the fact that they can correlate your game strongly to other RM games and whatever associations a user has with those unrelated games.
thats it, i 've had it, I will NOT promote my game as a "retro RPG" when its done, i have in the past but it is literally the first thing on every rpg maker game description to the point that you'd think the sales pitch came with the RTP. I refuse to use that angle.