Im struggling a lot trying to come up with a way to replicate something like this
At first, I thought of use a 3d plugin and loop a map horizontally to create that effect. I'd put a bunch of static items on the road so it looks like other cars. But for whatever reason it didn't work as well as I...
Soo I've tried to do this on my own for a while, checking threads and videos but I'm pretty stuck since it's still not working:
I want to have an item that calls the boat (named bike) vehicle to my players destination.
The common event:
The item:
But nothing happens. IDK what I'm doing...
Hi , i want my airship to be a solid object. It is because when i go ontop of my airship(flying car) it looks unreal. I want the airship to be solid so it doesnt overlap with character.
any help please??
thanks , im new here
CGMZ Vehicle Interiors
By: Casper Gaming
Last Update: 9/16/2021
Latest Version: 1.1.0
This plugin lets you to enter the interior of the boat, ship, or airship which is another map the player will be transferred to. It also supports touch UI for entering the vehicle interior.
Transfers you to...
hello! i'm not very good with rpg maker but i've been trying to figure out how to implement a non consumable key item that will speed up the character, change the graphics, and be unequipped with a button :-D
i've seen it done before in rpg maker games, but i'm having trouble myself. how would i...
CSCA Vehicle Interior
By: Casper Gaming
Last Update: 5/26/2012
Latest Version: 1.1
Introduction
This script will allow you to press a button and be transferred to the interior of a vehicle if you're currently riding that vehicle. Only Ship & Airship are supported. To return to the exterior of...
CSCA Vehicle Encounters
By: Casper Gaming
Last Update: 3/19/2012
Latest Version: 1.1
Introduction
This script allows you to have encounters in the boat, ship, and airship. You can change the encounter rate for each and turn off encounters in one vehicle without affecting encounters in another...
CSCA Vehicle System
By: Casper Gaming
Last Update: 10/6/2012
Latest Version: 1.0
Introduction
This script combines my other vehicle scripts into one script and adds more features. With this script you can specify where the ship, boat, and airship can land/take off from, what enemies will be...
Most of these have battlers, some have diagonal and static poses. I made them for you to use however you want. I hope you like them. I created these from scratch & they are cc0, no need to credit for the graphics, free to use in any project.
I am basically making a flying mode for a character, where I have a replica of the character sprite as the vehicle.
Issue is, to enter vehicle mode, there's this delay, waiting for the vehicle to move down and up.
Is there a way to skip this, and just go straight into the vehicle?
Also, is...
CGMZ Vehicle Encounters
By: Casper Gaming
Last Update: 9/15/2020
Latest Version: 1.0.0
This plugin lets you have encounters on the boat, ship, and airship. It allows for custom encounter steps, battlebacks, and encounter lists per vehicle. You can also turn vehicle encounters ON/OFF with an...
Title: Land Vehicles
Version: 2.0.0
Author: DKPlugins
Description: Adds a land vehicles.
Compatibility:
RPG Maker MV: 1.5+
RPG Maker MZ: 1.0+
Features:
Create an unlimited number of land transport.
Setting speed, starting position, graphic, regions and BGM.
Plugin commands for changing...
CGMZ Vehicle Landing Restrictions
By: Casper Gaming
Last Update: 9/8/2020
Latest Version: 1.0.0
This plugin allows you to restrict where vehicles can land/dock based on a region. There are separate restrictions on a per-vehicle basis.
Restrict boat from landing by region ID
Restrict ship from...
I want my char can only on/off from the vehicle on specific location (e.g. dock)
and cannot land somewhere else on the maps beside the dock.
Can you help me?
And maybe, to make everytime I want to ride the vehicle, i have to pay to the guard first.
Sorry, if my english so bad, hope you...
How do I disable the ability to leave a vehicle by pressing a key/clicking? I want to make it so the player can only get on and off vehicles when transitioning from map to map.
Resource Type: Charset (bigger than 48px, preferably 96px). If making up and down animation is too hard, it can be only right and left.
Maker Format: MV
Description: A fantasy wagon designed for travel. I doesn't have to have animals attached, just the animated wagon moving.
References...
So i am looking for a way to change the vehicle sprite when boarding and getting off a vehicle.
I have a boat image as the standard boat vehicle. I also have another image of the character standing on the boat.
Using a common event i can change the boat image using
Switch: 0001 Vehicle...
Any way to count steps when a player is in a vehicle?
I have a day/night cycle based on Player steps that works when Player is walking around.
But when the Player gets in a vehicle, turns out, the game doesn't count its movements as steps.
Any plugins or something for this?
Hello, I'm very new to Javascript, I have some understanding of scripting having studied and used C#. I'm trying to get encounters to work only when i'm in a vehicle. Basically i'm making a pirate game and I only want encounters to happen when my party is on the ship sailing somewhere. Can...
I am not sure how one would do this, but I found a (commonly used) formula to make a boat able to work on land and not on sea, making way to use a car sprite and effectively making a car. That said, it can also drive on the sidewalk, and that isnt something I am wanting. SO, is it possible to...
I guess I should send my CV to Hasbro. I've made Monopoly cheaters edition more fun and challenging. I've developed custom cheats and chest/chance cards for it. And I've cleared many nightmares through my cards and rules.
I'm only missing 2 more bgms for my game but maaaaan, searching for these tracks is killing me. Can't find anything good to replace MZ's Theme 2 and Scene 5 I have as placeholders. Everything is too epic or too evil or too alarming. That 'scene 5' track in particular would fit nicely with my scene. Well, at least I finally figured what my last click-fest of a gameplay element will be like, so something positive
FINALLY got the mood system in the game during battle. Since the game is called Panic Attack, I figured you should have certain moods present including Panic. so the main 3 or Hype, Depressed, and Anxious. Panic is only when stunned.
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