This script allows to set skills or items to be used directly when selecting the commands, so the skill or item selection menu won’t be opened. Useful to make commands with special effects, such as ‘Steal’.
Download:
Victor Engine - Direct Command
Credits:
Author: Victor Sant
Terms of Use
This script was designed to reduce the lag cause by many events on map. Most anti lag script just skip the update of events that outside the screen while still loops though all of them. This one, instead, dinamically manage the list of events for update, and keeps events that aren’t going to be...
This scripts allows to setup custom formulas for regeneration and poison. You can setup formulas in the exact same way as you do for skills and items.
Download:
Victor Engine - Custom Slip Effect
Credits:
Author: Victor Sant
Terms of Use
This script allows to setup states that spread through allies when a battler is under the effect. It’s possible to setup an effect range for the state.
Download:
Victor Engine - State Aura
Credits:
Author: Victor Sant
Terms of Use
This scripts allows to setup a progressive timer. By default the timer is a countdown to zero.
Download:
Victor Engine - Progressive Timer
Credits:
Author: Victor Sant
Terms of Use
This script allows to setup events to have the same character graphic as actors with a single comment. This can be used to make easier to create cutscenes with the party actors when your party changes a lot.
Download:
Victor Engine - Actor Events
Credits:
Author: Victor Sant
Terms of Use
This script allows to setup a new mechanic for the map environment: moving platforms that allows the player to go on them, these platform will carry the player over. But different from and evented system, the player is free to move while over these platforms. It’s also possible to set certain...
This script adds a jumping system to the game, you can have the character to jump when the key set is pressed. While jumping, the character will not trigger events and terrain damage.
Download:
Victor Engine - Free Jump
Credits:
Author: Victor Sant
Terms of Use
This scripts allows to change the default mechanic of counters and reflect: the attacker can deal damage to the defending player before receiving the counter attack or magic reflect.
Download:
Victor Engine - Retaliation Damage
Credits:
Author: Victor Sant
Terms of Use
This script allows to have better control over critical rate, damage and stup states to be changed when dealing critical damage.
Download:
Victor Engine - Critical Hits Effects
Credits:
Author: Victor Sant
Terms of Use
This script allows to setup a trait that change the power of actions based on the actions or their type. You can make equipment that strengthen specific skills or an whole skill type.
Download:
Victor Engine - Action Strengthen
Credits:
Author: Victor Sant
Terms of Use
This script allows to setup a trait that allows to change the battlers states when hit with a specific action.
Download:
Victor Engine - Action States
Credits:
Author: Victor Sant
Terms of Use
This script allows to set restrictions for action use and effect. It’s possible to make some items not usable by some actors or to have no effect on specific battlers.
Download:
Victor Engine - Action Restriction
Credits:
Author: Victor Sant
Terms of Use
This script allows to setup a trait gives a chance of reflecting actions based on the actions or their types. That way you can create traits that can repel specific skills or items.
Download:
Victor Engine - Action Reflect
Credits:
Author: Victor Sant
Terms of Use
This script allows to setup a trait that change the evasion value based on the actions or their types. That way you can set actions to be easier or harder to evade based on the actions.
Download:
Victor Engine - Action Dodge
Credits:
Author: Victor Sant
Terms of Use
This script allows to setup a trait gives a chance of countering actions based on the actions or their types. That way you can create traits that makes the battler retaliate when hurt with specific skills or items.
Download:
Victor Engine - Action Counter
Credits:
Author: Victor Sant
Terms...
This script allows to setup a trait that allows to change the battlers states when hit with a specific element. You can make a freeze state that is removed when hit with fire, or a machine enemy that enters in confusion when hit with lightning.
Download:
Victor Engine - Element States...
This script allows to setup a trait givas a chance of countering actions based on their elements. That way you can create traits that makes the battler retaliate when hurt with a specific element.
Download:
Victor Engine - Element Counter
Credits:
Author: Victor...
This script allows to setup a trait gives a chance of reflecting actions based on their elements. That way you can create traits that can repel specific elements.
Download:
Victor Engine - Element Reflect
Credits:
Author: Victor Sant
Terms of Use
This script allows to setup a trai that change the evasion value based on the action elements of current action. That way you can set actions to be easier or harder to evade based on their elements.
Download:
Victor Engine - Element Dodge
Credits:
Author: Victor Sant
Terms of Use
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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