victor

  1. S.Court

    [VX Ace] Problem with Victor's ATB script and custom slip formula

    Hello, I have a small trouble with Victor's ATB script (This one) and Victor's custom slip formula (This one) You'll see, I'm using a custom formula for inherent MP regen <custom mp regen> b.mmp * (0.05 + (b.luk.to_f/1000)) </custom mp regen> The problem is how Victor's ATB script is...
  2. S.Court

    [VX Ace] Problem with Victor's custom hit formula

    Hello, I have a trouble with Victor Custom hit formula script which you can find here You'll see, I tried this formula for magical based attacks like this one rand < 1 * [[((255 - b.mev * 2) + 1), 1].max, 255].min / 256.0 The problem is, I'm trying to make when the user has the state...
  3. Eyehavey0u

    Victor Animated Battle

    I am working on Final Fantasy VII demake for RPG MAKER VX ACE which you can check out on http://gamejolt.com/games/final-fantasy-vii-demake/62758 I am having a hard time making Barret Shot his Gun from the back instead of rushing in. I was wondering if someone could please help me create a code...
  4. BlackRoseMii

    Graphical problems with Victors animated battlers script

    I've had this problem for a while, but I put it away, because it's not a game breaking problem. The problem I have is about the bow animation. While the animation of my archer attacking works perfectly, the animation when damaging an enemy is still the "hit physical". But I want it to be...
  5. Servidion

    (Victor/Yanfly) Does Masters conflict with Classes?

    Does anybody happen to know how Victor's Masters plugin works with Yanfly's Class and Subclass plugins? Are they compatible? Are the stats earned on the actor or the class? Are the stats retained on class change? https://victorenginescripts.wordpress.com/rpg-maker-mv/masters/...
  6. HalcyonDaze

    Victor's Throwable Objects/Yanfly BattleCore Patch

    So, I'm assuming this is the correct forum for such a request, and as far as I know, Yanfly and Victor's plug-ins are editable. I had heard that an older version of BattleCore is compatible with Victor's Throwable Objects plug-in, but have had no luck getting it to work, going all the way back...
  7. Vis_Mage

    Victor's Materia Minor Edit

    Howdy! I'm wondering if anyone could help me out with what I hopefully believe is a simple script edit to Victor's Materia script : https://victorenginescripts.wordpress.com/rpg-maker-vx-ace/materia-system/ What I'm hoping to do is create an option in the script that by default each...
  8. C.W. Plainview

    Yami's Skill Equip + Victor's Passive States compatibility

    I'm using Yami's Skill Equip (http://forums.rpgmakerweb.com/index.php?/topic/6727-skill-equip/). It works great, except for some cosmetic issues in the menu that come about from using passive skills with the script. For passive skills, I am using Victor's Passive States, which, along with his...
  9. Zack Phoenix

    Victor Actor Battlers for Classes

    Hello everyone! I have searched and hoped for a solution but I haven't found one yet so I am hoping you guys can help me here. I am using "Victors Actor Battlers" which adds battlers for actor using a notetag in the actors database. What I need is a way to set this up per class and not per...
  10. Genocidal Dave

    Yanfly Victory Aftermath & Victor Materia System compatibility request

    Hey there. After combat, you don't gain AP for materias if you have the Victory Aftermath script. This is obviously a big deal, because games look much better with this script. So what I'm requesting here is for someone to make a compatibility patch for them. Victory...
  11. Tetsune

    Victor ATB issue

    I'm having major issues with Victor Sant's Active Time Battle script When I enter a battle, the gauge loads like normal, but once I select a command, the gauge instantly reloads and allows me to select again, and again, and again. It literally loops and I never perform the action, and neither...
  12. Gothic Lolita

    Victor Sant script problem

    The script that causes the problem, is the Visual Equipment script of Victor Sant. It works so far, but I get this error message: It also inflicts the Character Control somehow for sure. But how and how to fix it, I don't know. It works to put a "#" in front of that line, but then no graphics...
  13. S.Court

    [Vx Ace] Trouble with Victor's Command replace script

    Hello, I have a trouble using Victor direct command and command replace scripts, you'll see, I'm using a direct skill in certain actor, using this tag: <direct skill: 129> Then I put this notetag to replace it with the command "Berseker rage", only if the user has the state number 26, like is...
  14. Vis_Mage

    [Ace] Victor Diagonal Movement Event Glitch

    Howdy! :3 In my current project, i've been trying to use Victor Sant's script for diagonal movement. http://victorscripts...gonal-movement/ The diagonal movement itself works just fine, however: Frequently, when the map scrolls, events placed on the map are pushed up a pixel or 2 and when...
  15. Archadian777

    Victor Scripts Animated Battles Bow Graphics

    I can not download the bow graphics from https://victorscripts.wordpress.com/rpg-maker-vx-ace/battle-scripts/animated-battle/user-manual/#bow due to the pictures not loading for some reason, this makes my game crash every time I try to use a bow. Can someone please help me get these...
  16. Sato1999

    Yang's Animated Battlers(Update 08/16/2016)

    Hi citizens of RPG Maker Web, I'm here presenting to you some Holder-Styled Battlers that I either created them myself, or edited an existing one. Terms are, the same as Holder's, feel fre to use them to wahtever you want, just credit me and him and other artists mentioned in the sheets...
  17. Goingto

    [Newb] getting erorr Victor (Multi Frames) in start up game

    Hello i need Help with make Victor Muti Frames to work please if you can , i cant find a Demo or online tutorial to how to make it work im newb i just start a week ago i learn about how to make events and Variables and Swichs and conditional Branchs i want to make a sprite icons game without...
  18. Earthtian

    Galvs Region effects compatible with Victor Sant Pixel movement :D

    HIYA :D I was wondering if anyone could make galvs region effect script compatible with Victor Sants Pixel movement script.  When the both of them are together you get spasms of the region effect which is very loud and crazy :P Hope someone can do this ! :D Earthtian 
  19. S.Court

    [Ace] Problem with Victor animated battle

    Hello, this is my problem with this script: I installed it and I added some animated battlers, everything works okay, except by a fact: for some strange reason when the battler (it doesn't matter if enemy or actor one) make the animation for this attack twice... just like happens in this video...
  20. Help with finding two terms/vocab for formulas?

    For formulas and conditions, say having it so that if a damage formula with modifiers included exceeds a certain damage, there's a chance of stunning the target, among other things, there are two modifiers from 2 scripts that I don't know how to find for formulas. I'm looking for something like...

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