Currently I'm trying to figure out how I can move events to a position on the screen/view field of the player. I know how to move events with a script call:
But how can I set the x and y position relative to the screen?
I mean something like this:
Thanks in advance! :D
Is it possible to change the view port to crop the visible map instead of scaling it?
Here's an example based on Terraria:
If a life heart = x pixels, let's say this view port is 50x wide and the left tool bar is 20x wide.
Equivalently, this view port is 25x wide and the left tool bar is 15x...