Battle Equip Layers 1.0
Pheonix KageDesu
This simple plugin allows change the appearance of the characters in battle by equipping different items.
This can be used to make the characters look more unique, or to reflect the type of equipment they are using.
Additionally, the plugin can also...
I'm mainly asking in hopes that someone else has already implemented this in their own game and can give me some pointers.
What I'm looking for is a set of plugins for RMMV that are compatible with one another (or can be made compatible with small adjustments) and provide the following...
*Checked the Master Plug-in thread, and only one similar is for out of battle*
Basics of this request is to have whatever weapon is equipped that it will always show above and below the actor who wields it.
Linked from the note box with something like this:
This example will be for actor 1...
AnimaX 1.2
Pheonix KageDesu
Introduction
Extended characters animation system with layers support
Features:
Separate images (frames) animation images structure (not spritesheets)
Idle animations
No frames count limit
Animation actions
Changing animation sets during game depends...
Hi!
I'm requesting for visual equip plugin for MV that affects walk, face, sv and dead (and meaby for enemies by Yanfly's animated enemies). I want it work with Yanfly's stuff. Someting like Rexal's one, but working
P.S. I know Rexal's and SRD one
Regards
Krystek
I discovered RPG Maker quite recently, so reaching out to the original creator of the script probably wouldn't work, as the post with the script was written in 2012.
I have two scripts that I want to work together: Composite Graphics/Visual Equipment by modern algebra and Superman Ability by...
Hello there! So I'm using Yami's Battle Engine Symphony and Vlue's Paper Dolls.
Paper Dolls is a visual equipment script that works by overlaying equipment sprites on top of the character sprites.
I noticed that it doesn't work when the character enters the battle scene (so it just looks naked...
Hello everyone.
I am looking to implement visual equipments. Rexal's script does the job well for the player, so I'll use that.
The thing is that the battle system I am using is made with common events, and the characters are displayed via events on the map. Do you know a plug in that allows...
Greetings, fellow game makers, plugin makers, scripters, lurkers or whatever :P
It is with sadness and frustration that I come here, after trying to tinker with the plugins myself and miserably failing dozens of times, to deliver my plea before the gods-- I mean, the scripters.
There is...
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